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There have been 307 items by travelhouse (Search limited from 14-June 23)



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#59501 new server

Posted by travelhouse on 29 December 2008 - 08:03 PM in Suggestions and Feature Requests

Is it an idea to make a third game server because I want also to manage an airline with aircraft that are also used on this day.
in server 2 is it to bussy to make enough money to buy an aircraft and when I was making enough money the game server was being reset.

mister14
Transavia NL

Sure just follow the paypal link and email miller22 that you paid cash for another server to be purchased and this could be your answer to yours and all other players problems.



#59531 [Resolved] Problem with HKG airport (lack of gates) Sim #2

Posted by travelhouse on 30 December 2008 - 06:38 PM in Bugs

How many gates you own there?

(I would guess 5)



#59564 Veteran Player ISO Alliance

Posted by travelhouse on 31 December 2008 - 08:40 PM in Alliances

I would also consider starting one, so if there are other players who also play regularly and for whatever reason aren't aiming to join an existing alliance, please message me in game to discuss.

Thank you, and Happy New Year!


Happy New Year to you also, Geesh will join with you and form an alliance anytime you like to start one.

regards,

Janice



#59573 [Resolved] Server seems to be slower than usual?

Posted by travelhouse on 01 January 2009 - 04:04 PM in Bugs

Tobias has looked and is looking into it, there could be a number of reasons even a BOT active within the sim or a DoS attack.

Either way just wait till Tobias can look into it.



#59582 [New] Feature Request

Posted by travelhouse on 02 January 2009 - 06:17 PM in Suggestions and Feature Requests

Could these brokers have special interests/biases?
Would they have to be unbiased?


Just the role for me: ;)

Iam 100% a bitch (According to some), wouldnt give a red-cent to anyone (Yet I have assisted many in the past) - been a broker and even made it into top 10.

:)



#59583 SIM2 - Several Updates

Posted by travelhouse on 02 January 2009 - 07:33 PM in Announcements

Well some things are needed and good for the game, but some have made it impossible to play:

Have passed my comments in this post.

http://forums.airlin...read.php?t=9034



#59607 The good old days :)

Posted by travelhouse on 05 January 2009 - 12:43 PM in Game Discussion (SIM2)

lol Ok so where am I on that top list....11th



#59610 The good old days :)

Posted by travelhouse on 05 January 2009 - 04:51 PM in Game Discussion (SIM2)

Here's one for you Janice, remember this :)

Posted Image

lol (You Hoarder) Bet you got your 1st bus ticket you ever purchased stuck on the wall too ;)

My old home computer has a lot of those stored, got a lot from you / Maestro and others.

One day will fire it up and look.



#59627 Will we start off differently in this latest reset?

Posted by travelhouse on 09 January 2009 - 08:17 PM in Game Discussion (SIM2)

So a reset is planned for today, just wondering are we going to start off differently? ie: more cash or different aircrafts?


reset? when? today? :puzzled:

Didnt see any announce that the developers have scheduled it, did I miss a post:puzzled:



#59642 Next Round

Posted by travelhouse on 11 January 2009 - 07:23 AM in Game Discussion (SIM2)

I think several things should be sorted and decided before we reset and start the next round. These are just my opinions for each category, so feel free to express your views on the topics. ;)

1) Starting Cash: should be higher than 5m, especially since profit is much slower now. Maybe 20m or even 50m?

Agree - $50M would be better for many, plus we should keep your Used market and added extra 10 mixed aircraft every changeover.

2) Server Speed: double speed would help to preserve the pace of gameplay

Yes, speed should be double.

3) LF Script: is the current growth/profit rate reasonable? Does it need further adjustment before we reset?

No - its working fine, better the devil we know than adjusting and find a devil we cant cope with.

4) Gate Restriction: personally I feel 5 leased gates per airport is too restrictive, especially since no one can afford a terminal for a long time. Maybe raise to 10 or 15 instead?

Tobias and I talked about this, 5 was just a test, now playing, this should be doubled.

5) Hub Restriction: currently, foreign hubs cannot be built for the first two years after an airline's founding. I think it's okay, or maybe we can reduce it to 1 year or 18 months?

Keep it as it is.

6) Alliances: Unfortunately, the integration of alliances into the loadfactor system probably won't make it into this reset, so alliances will not affect partner hubs or connecting loadfactors. Plus we want to give the new LF script a try for a round before tinkering with it even more.

I like the idea and development should go ohead on this

* Note: major changes to core gameplay (like alliance pax-sharing) will not be made during a round, so big new things will have to wait until the next round to be added. Meanwhile, new stuff (like brokering, changes to the lf script) will be thoroughly tested on a player-participating test server before being introduced to sim2. Small changes to the user interface may be added to sim2 anytime during a round after they are tested.


My comments in red.....



#59643 [Resolved] Server seems to be slower than usual?

Posted by travelhouse on 11 January 2009 - 07:26 AM in Bugs

The cause was found to be the alliance map display, so I have disabled it until I figure out why it doesn't work on the sim2 server.


Ah, ok good work David / 10-10:-yesnod:



#59742 [Closed] SIM1 - Aircraft sale blocked

Posted by travelhouse on 22 January 2009 - 06:33 PM in Bugs

In sim1, its known as a bug that when two players list an aircraft for sale at the same time, the script gets buggy.

Only way to revert it is to wait till the other player who listed at the same time as you sees your aircraft in their for sale list, they will remove it, and it will be returned.

But you have to wait.



#59805 Lost my Gates, Not Fair

Posted by travelhouse on 29 January 2009 - 06:49 PM in Game Discussion (SIM2)

When this happens we all suffer, why not build a terminal - then you will never lose gates.



#60074 Problem with routes

Posted by travelhouse on 16 February 2009 - 09:55 AM in Bugs

Vicount info FYI


Type Seats Range Hours Available Speed Flight Time Turn Time (In Minutes) Total
Block
Time
Viscount 65 1450 22 282 0:59 35 3:09

Range of Vicount is 1450



#60082 Please fix the lack of profits problem-Sim2 No longer playable

Posted by travelhouse on 16 February 2009 - 06:52 PM in Game Discussion (SIM2)

Within sim2 what I do find is that the ONE-WAY returns is as if not the same as returns DOP, only tobias can tell us why.

Tobias did adjust returns within sim2, however the script is very unpredictable thus I think he didnt adjust any more, as Courtney made this script and like any alterations if your not sure of the values it is impossible to correct to solve issues.

We should look again at the issues holding or bugging sim2, as you all report bugs, both developers attend to them ASAP, I for one thank them for this. The downside is the LF script, if Tobias does have time, then I for one do ask if he is able to re-vamp it, using his own method.

Comments.



#60083 Account Verification Problem? Read Here

Posted by travelhouse on 16 February 2009 - 06:58 PM in Announcements

Players, just making this a Sticky so David can see it on his list for you all.

No good having players if they cant play.



#60139 [Resolved] F-50

Posted by travelhouse on 18 February 2009 - 10:23 PM in Bugs

David -Done....



#60253 [Resolved] Still not able to verify the email account

Posted by travelhouse on 06 March 2009 - 06:47 PM in Bugs

Moving this post as you placed it in

Sim Announcements Announcements from Airline Empires Staff

It is now in BUGS please make sure you list in correct section.



#60574 Whats your name?

Posted by travelhouse on 30 March 2009 - 12:08 PM in Off Topic

Janice - but most know that :)



#60607 SIM 2 , Slow Process

Posted by travelhouse on 01 April 2009 - 08:44 AM in Game Discussion (SIM2)

This is too slow, thus I just placed all my fleet onto used market.

Like the idea of aircraft Crashing, but as the system has to recaculate routes due to a crashed aircraft, this will slow up the game too much, one seems to think this is the problem with server being slow.



#60608 SIM 2 , Slow Process

Posted by travelhouse on 01 April 2009 - 08:45 AM in Game Discussion (SIM2)

Hmm the server load is extremely high right now, .


Read my post comments, this is why I think



#60662 Reset?

Posted by travelhouse on 04 April 2009 - 03:18 AM in Game Discussion (SIM2)

And the change aircraft feature will definitely be disabled next round.


cough cough !!! :):P



#60789 what is the best airplane?

Posted by travelhouse on 16 April 2009 - 06:09 PM in Game Discussion (SIM2)

A330-300 A332-300 and Q-400 should be included.

We have had best aircraft poll in the past, the Q-400 won (Landing Gear Down)

Search came up with many past polls:

This is one of the very 1st -


http://forums.airlin...t=poll aircraft



#61006 Sim2 reset: Friday, may 15

Posted by travelhouse on 09 May 2009 - 07:50 PM in Announcements

David, as you are in control of sim2, you just go ahead and reset it, and announce what you think is best as for starting Cash and AC. This poll in AE Staff Announcement requires a super/Mod and only Court or Kris have that access.

(60 votes) ??? I only see 5



#61041 Sim2 reset: Friday, may 15

Posted by travelhouse on 12 May 2009 - 07:25 AM in Announcements

Damn, it's like mexican flu, the bug virus is spreading from the game to the forum.....it's airborne!

And just for thos who don't believe it when it changes all of a sudden back to 0 :)

Posted Image


Still only see 5 :puzzled: