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Pinned  Beginner Tutorial Part 1: Starting Your First A...

Feb 15 2014 07:24 PM | Northern in Getting Started

Welcome to Airline Empires! This quick start guide will take you through 3 simple steps to set up a successful airline.

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Political Restrictions and Open Skies Agreements

Jan 12 2014 05:45 PM | Yuxi in Managing Your Airline

When opening a route, have you been blocked by a message about political restrictions and don't know why? This is the official list of open skies agreements and restrictions implemented in the game.

Attached Image: Screenshot 2014-01-12 18.14.42.png

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Game Worlds

Jan 10 2013 06:18 AM | Yuxi in Getting Started

How are all the game worlds different? What are realistic, open, and special worlds? Which one should I join? Read on to find out the features and pitfalls of AE's game worlds.

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Beginner Tutorial Part 3: Expanding Your Operat...

Feb 15 2014 08:07 PM | Northern in Getting Started

When is the best time to expand your fleet? Follow the final stage of the beginner tutorial to understand when you should expand and how to do this.

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Beginner Tutorial Part 2: Opening Your First Route

Feb 15 2014 07:33 PM | Northern in Getting Started

Now that you have set up your first airline its time to get your first aircraft flying! Follow this second instalment of the guide to get yourself up in the air!

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Employee Training Costs

Jan 10 2013 08:15 AM | Yuxi in Reference

Whenever you expand your operations (adding aircraft, adding aircraft families to your fleet, adding new routes, etc), or when employees leave the company due to normal attrition, your airline must hire more employees. This is done automatically by the game at the end of each day. Each new hire incurs a one-time training cost, which varies depending on the type of employee.

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Terminals

Jan 10 2013 07:55 AM | Yuxi in Gates, Hubs, and Terminals

When do I need to build a terminal, and what good does it do? Find out when you should (and shouldn't) build a terminal and how to do it.

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