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#63796 Restored database before stock market

Posted by Elchie on 13 July 2009 - 09:46 AM in Announcements

Now it should be ok, or? The restore was in progress few minutes ago, something went wrong in the morning - so I restored again few minutes ago.



#63778 Important Announcement READ 1st !!!!!!!!

Posted by Elchie on 13 July 2009 - 05:45 AM in Announcements

Have a look here: http://forums.airlin...=newpost&t=9699



#63776 Restored database before stock market

Posted by Elchie on 13 July 2009 - 05:41 AM in Announcements

Hi folks,

very late - but finally decided to do it: At the moment I'm restoring the database to a version just before the stock market got introduced. The backup was made at July 9th, 05:30 GMT (thats about one hour before the stock market got introduced).

I also deactivated the stock market, so I think thats the best version (data and code) playable right know.

The restore is still in progress, the database is even big (not even terrabytes - but it will take some time), so stay tuned, within the next let's say 20-30 minutes you will get a "No suitable nodes are available to serve your request." messages, but this will be gone when the restore has been finished.



#63700 [Resolved]Where's the gates???

Posted by Elchie on 12 July 2009 - 09:59 PM in Bugs

Sorry my fault - it seems to be too late to do anything. I am restoring a backup of 22:30 (CEST) (1:20 h ago), this will take some minutes (and some sql errors will appear on the website)

Sorry again.



#63694 The future, the stock market and the life after/with it

Posted by Elchie on 12 July 2009 - 09:49 PM in Game Discussion (SIM2)

Hey folks,

as you all realized: The stock market was/is a desaster. Thats true, in the beginning something was wrong with the stock price calculation, so some company got a market capitalization of trillions of billions, and if you try to sell some shares, the broker charged you with trillions of $ of fees.

Now the prices are stable, but some of us lost money (me too). Some of the top players stopped playin within this round, I can understand this (although I regret this). Some players called for a reset. I can understand this too and under normal circumstances I would proceed with a reset.

With a reset in the current situation I have some problems. Currently I'm working on some changes on the core (no not on the LF-script), which requires a reset soon. So the connected flight system, a new delivery system, a changed flight cost calculation and ads-free accounts will take place soon.

Having this in mind, a reset now and again in lets say 2 weeks are bad - and it doesn't make sense to enjoy a now restarted round if there is another reset soon. Now the question is: Why do we require the new features soon/why is a reset required for some of the new features? Well, I will explain the features (or better: changes) here in place and why a reset is required.

First the connected flight system, which is a change that was requested over and over again, and I prefer this change. At this time you can set up strange route networks with an aircraft, so for example you can start multiple one-way flights with the same aircraft out of the same airport, which is not possible without a warp-technology (the aircraft is only once a day at this specific airport and can't start more than one flight from there...). Now there is also another problem: You can only create flights starting at a airport there the selected aircraft is flying through - but you can create such a network and delete later single flights, the aircraft will still fly the other routes, but there is no connection between two airports. This will changed with the new system: You can only create one-way-flights where it makes sense and all flights have to be connected together to a network, so if you delete a flight of an aircraft and it can't get from a destination of route A to the departure of route B the aircraft will be grounded and won't fly any route. This will decrease strange cheating effects used by some players, and it will also limit the expansive growth. In short: You have to plan better, and the game will be more interesting. Here comes the problem: A check of all existing flights/aircraft flights would be very complicated and would cost many time - so a reset is required.

New delivery system: As you know, every player gets 2 aircrafts per manufacturer and month right know. In the future you have to bargain with the manufacturer about the delivery date of your orders, which will be more interesting, you have to schedule better. With the new system we will use a manufacturer-capacity-based system instead of a user-based system. You can safe money if you can wait longer for new aircrafts - if you require them within a short time, you have to pay more for your aircrafts. Also here: To prevent a in-game switch (which means that some players that ordered based on the old 2-per-month-system won't get their ordered aircrafts as planned) a reset is strictly required.

Flight cost calculation: Right know the only costs for a flight are the fuel costs, and the calculation of them is just wrong. At the moment the fuel for the whole flight is calculated based on a full throttle over the whole flight, in the future it will be based on a more realistic fuel calculation. So the system will calculate taxi fuel, trip fuel, contigency fuel, alternate fuel and a fuel reserve to get the required fuel amount. In addition to this there will be some additional fees to pay for (air traffic control fees, landing and take-off fees). A recalculation of all flights would take some time and would lead into massive rechecks of all routes for some players. A reset is also the better way here.

Ad-free accounts: As I mentioned some weeks (months?) ago, there will be some features you can pay for. The first thing that will come up is the removl of all ads within your account. To come up with facts: For 1,75 $ all ads will be removed, this will come soon. Later there will be other features addable to a payed-account. For clarification: There will be absolutly no features you can pay for that will affect the game in a agressive way, so for example you will not be able to buy money or get cheaper aircrafts or gates. There will be just come up some useful tools, but you can life without these additions too and can continue playing Airline Empires for free if you want - so one of the tools for example is the "Show suggested routes" feature also for aircrafts with more than 5 hours available. At every time AE will be kept free. For all players spend money in the last weeks (thanks for this again): Don't be worry, you will get some coupons for an ad-free account.

Now I will come to an end - yeah it was a quite long post, but I hope it's understandable why I won't reset the game now. I'm just preventing a very short round.

One thing: Expect a restart in about let's say two to three weeks - I have to finish another web project and my newest book (which is delayed also now by two months - this delay is partly related to the AE engagement) - so give me some time. I know this is not easy at every time, and there are bugs within the game (some of them are very annoying), the work is in progress but there are some other "jobs" beside AE for the developers [thats true for David and me]. Unless this: Continue with reporting bugs and suggest new features - both of them are the source for a better game.

Bye,

Tobias



#63686 [Resolved] No Declare bankruptcy option

Posted by Elchie on 12 July 2009 - 09:16 PM in Bugs

Bankruptcy link is back - this bug was not related to the stock market :D

Some days before the stock market got introduced I mentioned strange things on the finance page. If you looked on the finance page of another user, you saw also the account statement and bankruptcy links on this finance page- a player could come to the conclusion that he can look into the statement of the other player or declare bankruptcy for the other player (which was not the case - at every time you declared your own bankruptcy :D ).

So I showed up the links only if you visit your own finance page, but there was a little typo in it, which is now fixed.

And by the way: Sorry for the missing communication - but on weekends I'm usually really busy with my life (this is related to work somethere in the nowhere of Bavaria and still life somewhere else, preparing the movement and working out some things takes up much time :D ).



#63578 System Maintenance July 18/23:00 CDT to July 19/04:00 CDT

Posted by Elchie on 11 July 2009 - 10:46 AM in Announcements

Hi all,

on July 18/19 the data center will perform a performance upgrade to the storage infrastructur within the Dallas Forth Worh data center in which the Airline Empires 2 servers are located.

During the maintenance period, you may be unable to access the game webpage. A "We are performing system maintenance" message will appear.

Time window in different time zones:

- July 18 21:00 - July 19 02:00 MST [e. g. Arizona]
- July 18 23:00 - July 19 04:00 CDT [e.g. Alabama, Arkansas, Illinois, Iowa, Wisconsin]
- July 19 00:00 - July 19 05:00 EDT [e.g. Connecticut, Delaware, New Jersey, New York, Ohio]
- July 19 04:00 - July 19 09:00 UTC [e. g. London]
- July 19 06:00 - July 19 11:00 CEST [e. g. Paris, Zuerich, Berlin, Vienna, Prague]

Hopefully I calculated the times correct :D



#63570 Stock market

Posted by Elchie on 11 July 2009 - 09:49 AM in Announcements

Spenser: Corrected your cash.

Just found another 3 players with a cash lower than -100,000,000 - but this is not related to stock market things, it's related to some aircraft orders and massive gate leasing :D



#63558 Stock market

Posted by Elchie on 10 July 2009 - 09:33 PM in Announcements

I will have a look for accounts with trillions in debt/trillions in cash and will revert all abnormal stock trades.



#63555 Stock market

Posted by Elchie on 10 July 2009 - 09:29 PM in Announcements

Stockprices are now at a normal level, a reset will come up not yet for a important reason: I will integrate the new connected flight system and a changed delivery system before resetting (the changed flight system will require a reset - so doing a reset now would be a bad idea).

Dividends will also come soon, the stock price will be also affected by the life time profit and the profit trends (thats not the case at this time), also the squeeze-out feature will be introduced soon.



#63521 [Resolved] Did not get the stocks purchased

Posted by Elchie on 10 July 2009 - 10:47 AM in Bugs

Sorry due to a bug where was a jam at the brokers office :D

The bug is fixed, and now the broker works correct again.



#63520 Stock market

Posted by Elchie on 10 July 2009 - 10:24 AM in Announcements

Ok a confirmation page will come soon, also a cancel for selling :D



#63460 [Resolved] Rankings / finance issue

Posted by Elchie on 09 July 2009 - 11:05 AM in Bugs

I will have a look later, the stock price depends mostly of the valuation and some other factors beside this.



#63459 [Resolved]SQL error-Stock page

Posted by Elchie on 09 July 2009 - 11:02 AM in Bugs

Yeah, had to change something and got a typo.



#63458 [Resolved] Stockmarket Price Glitch

Posted by Elchie on 09 July 2009 - 10:59 AM in Bugs

Now you should have got your money back. Anyone else?

The bug should now also fixed :D



#63455 Stock market

Posted by Elchie on 09 July 2009 - 10:41 AM in Announcements

Umm something is wrong I think lol. Someone bought 358 shares of my airline but it is not showing me who did but I put a total of 6000 shares on the market and it is showing 5500 left. Jet Cruise bought 500 but I got someones money for the 358 shares but they did not recieve any lol.

Oh another question....Can we sell off the stocks we buy from another airline whenever we want?


For sure - you can sell at every time, the broker has to find another player that wants to buy your shares :D So clicking the "sell" link on the stock exchange page just makes the shares available for others to buy, and then you have to wait. In the meantime the stock price can also increase/decrease.



#63454 Stock market

Posted by Elchie on 09 July 2009 - 10:39 AM in Announcements

I still haven't received the shares I requested or any money back. I'm wondering if I'm missing something? If you look under KaaiElEm's 'details, It lists my airline as a 0% stakeholder when I've spent hard earned money on 1010 shares.

The broker bought 0 shares of 'KaaiElEm' for you, stock price was $ 45,889.52. Stockprice increased from $ 45,889.52 to $ 45,889.52. Your account was charged with $ 52,747,408 (including fees).


Will check this soon.



#63453 One ways and returns

Posted by Elchie on 09 July 2009 - 10:37 AM in Game Discussion (SIM2)

A oneway and a round trip for one aircraft is allowed. :D

Disallowed are just two one-ways between the same airports with the same aircraft.



#63429 Stock market

Posted by Elchie on 09 July 2009 - 06:42 AM in Announcements

The broker script will work every 15 minutes, and he will work the request list entry by entry.

But if the broker cant serve your request, you should get your money back (excluding fees - fees wont be payed back)



#63422 Stock market

Posted by Elchie on 09 July 2009 - 06:26 AM in Announcements

I know - ordered some of your shares, hopefully the broker will work out it for me (1000 shares of your company are not very much :D ).



#63420 Stock market

Posted by Elchie on 09 July 2009 - 06:14 AM in Announcements

Good morning folks,

the last weeks I worked on the new feature - the last days I tested it on my local system. 30 minutes ago, it got released.

Just a short introduction, features of the stock market:

- Issue shares: Issue new shares, you can already decide how many shares will put on the market [today not possible, I issued shares for all companys today]
- Put shares on the market: Make shares available for the broker, mention: The "Sell" link on the stock exchange-page doesn't sell the stocks - the broker has to find other players buying your shares (within this process the stock price can change, setting limits is not enabled right now).
- Buy shares: Send a request to the broker, he will buy shares as soon as possible.
- If you own more than 50% of the shares of a company: Create a profit transfer agreement: Profits of your "sub-company" will be transferred monthly to your account.

The stock price calculation has also changed, it's now influenced by valuation, share holders, cash flow and other things.

Although I tested the stock market: I declare it as beta! I have already written code for a squeeze-out-feature, so you can take over other companys. This feature is explicitly not available at this time, I have to test it again and again on my local system :D

Have fun!



#63399 Sim2 Route Map

Posted by Elchie on 08 July 2009 - 11:00 AM in Game Discussion (SIM2)

Hm can you bring in a screenshot?



#63398 Yield calculation changed

Posted by Elchie on 08 July 2009 - 10:59 AM in Announcements

Hi,

few minutes ago I changed the yield calculation. The new model shows the profit per seat and mile.

Calculation now is:

One-Way: (Revenue of Route - Cost of Route) / (Distance * Seats)
Roundtrip: (Revenue of Route - Cost of Route) / (Distance * Seats * Frequency * 2)



#63329 (NEW) Sim2 - Route adjusting Issue

Posted by Elchie on 06 July 2009 - 12:24 PM in Bugs

Monitoring this since few days, also on some routes which I just create to get the last hour of a Cessna 404 get used with a small profit (projected something about 3,000 $) sometimes, the route overview will report a loss of -5,000$, after a update it's correct on the projected 3,000 $ again.

I am going to check this soon.



#63278 [Resolved] Month change happend twice

Posted by Elchie on 04 July 2009 - 08:42 PM in Bugs

I will give all players with a removal on the double month change a gate back - if the database let me :D I have to do this on database level, some complex queries have to be done (extracting sub-strings, comparing this to other tables fields, hopefully there will no time outs/deadlocks).

Thats the only thing I can do without sitting hours here and hacking gates by hand back in :D

For the aircrafts I decided to do nothing: Some players could used them already for routes, it's to complicated to sort this out. Just be lucky to get airplanes earlier than scheduled - or get a drink if you (like me :D ) deep in the reds due to the things happened.

[Finally the gate thing was a success - completed it, so not all gates were recovered, but one per airport - thats better than nothing, isn't it? ]