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TheGreatOP

TheGreatOP

Member Since 11 Aug 2014
Offline Last Active Jan 28 2017 11:16 AM

In Topic: profitable planes

14 December 2016 - 03:03 AM

Hypothetical,

Spam IFS/IFE,

Business/Economy only,

Super massive/busy route,

Limited flights

Jack up the prices

 

Would that do the trick?

 

You'd want a route as close to the max range (2890 miles) 

I know that the Concorde can make a profit with those settings (I've done it before), especially since its turn time has been reduced (previously it was an unreasonable 2 hours!), but is the Tu-144's fuel flow too much to overcome? I honestly don't know, but I think you'd need to schedule it on just about every single route with limited flights that you could jack up prices on that's near to the maximum range. It may be possible if the plane is only based at certain hubs with good geographic positioning.

 

I'll do it.

Good luck!


In Topic: profitable planes

13 December 2016 - 01:21 PM

If you actually make the Tu-144S profitable I wanna see.

He probably wants like 3000 posts like TNT or something.

 

Anyway I've experimented with a bit. Pretty much anything could be profitable. Hell, I bet even a TU-144S could be profitable. Even if it makes 1 dollar profit per month, profit is profit.


In Topic: profitable planes

12 December 2016 - 07:34 AM

777 and 330 serve completely different markets

777 are for LH

333 is for SH-MH trunk routes

Firstly, you can serve whatever markets you want. This is AE.

Secondly, in real life the A330-300 runs way longer routes than the 777-300, which mainly runs intra-Asia or Japanese domestic trunk routes, not the other way round. If you can't differentiate between the 777-300 and 777-300ER, you need to look them up on Wikipedia.

Here, you're wrong whether you're talking about AE or real life.


In Topic: We need 10-minute and 2-minute worlds!!!!

21 October 2016 - 02:32 AM

Well you wouldn't be trying it out because the game would end before you got to anything substantial.

Well why not release it and try it out? Can't hurt.


In Topic: DC9 and MD8X 'Base cost' issues?

24 September 2016 - 12:45 PM

I think the game doesn't double count maintenance costs, but you should double check yourself just to be sure