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Gate Leasing Limit in Realistic Worlds


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Poll: (Realistic Worlds) More Competition for Gates at Busy Airports? (335 member(s) have cast votes)

Should we change the gate leasing limit?

  1. Voted Keep as is (5 gates, or 15 if hub) (163 votes [48.66%])

    Percentage of vote: 48.66%

  2. Voted Raise the limit (for example 10 gates, or 25 if hub) (105 votes [31.34%])

    Percentage of vote: 31.34%

  3. Voted Same as open worlds (40% of airport, or 75% if hub) (67 votes [20.00%])

    Percentage of vote: 20.00%

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#41
bkvictory

bkvictory

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May I ask why?

I guess you never played airlinesim, anyways instead of picking departure and arrival time on a list, you pick it on a timetable of when runway slots are open!

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#42
bolli

bolli

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We have had the discussion about airlinesinm and their systen, and I think we decided that their system was too hard to implement and too difficult for AE usersM

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#43
pqkawara

pqkawara

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I guess you never played airlinesim, anyways instead of picking departure and arrival time on a list, you pick it on a timetable of when runway slots are open!

Right. My point is that's not very realistic for 99.9% of airports. Even at mega-airports like Atlanta, airlines can schedule flights any time they please. The limiting factor is finding a place to park the plane.

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