But that is the consideration you gotta take as a player to run a realistic airlines. Reducing utilization rate by reducing the number of flights for each aircraft you operate.
Realistic players always do that. Also, diving into all of these players who complain about spamlines. They operate unrealistic number of aircrafts in their fleet, setting up unrealistic hubs and routes, using unrealistic seating configurations, etc.
You cannot ignore everything else they did and just said "everyone has different opinion". At some point, these airlines they operate are soo unrealistic.
I don't think you get it, the responsibility is yours to make your airlines realistic. Not AE.
No where in AE's rules does it say that you have to operate a realistic airline.
What I was trying to say is that if AE had more realistic consequences, people would natually make their airlines more realistic because it would be the best way to run it .Not saying AE should be realistic, just pointing out the reason people fly their aircraft for 19hrs a day is because it's beneficial in AE, where in wouldn't be in the real world.
Personally, I define an airline as a 'spamline' when it abuses connecting pax and IFS income, and when the airline orders most types of aircraft to get as much seats delivered monthly as possible, "spamming" routes.
I do use my aircraft entirely, and open a lot of routes which don't exsist in the real world, but I only match the demand. A lot of that demand wouldn't exist in the real world, but again I'm making my airline efficient in AE, where it would probably not be in the real world.