Trophies show the willingness of a player to play by the game rules set by the developers after balancing realism and practicality; instead of the player thinking he knows everything and created his own rules, then insists on everyone follows his rule and intimidates whoever don't with text violence.
The effect of trophies on player behavior
Started by Stevphfeniey, May 03 2016 03:31 PM
#21
Posted 23 June 2016 - 01:51 AM
#22
Posted 23 June 2016 - 04:56 AM
Trophies show the willingness of a player to play by the game rules set by the developers after balancing realism and practicality; instead of the player thinking he knows everything and created his own rules, then insists on everyone follows his rule and intimidates whoever don't with text violence.
Oh come on - if everything is well and balanced we wouldn't need AE4 right?
I'm just waiting for the day the trophies are reset when AE4 comes out
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