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Role-Based Airline Management

* * * * * 2 votes AE 4.0

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Poll: Role-Based Airline Management (493 member(s) have cast votes)

I want to spend more of my time on...

  1. Voted Business (managing demand, pricing / fare classes / yield, competition, marketing...) (90 votes [18.26%])

    Percentage of vote: 18.26%

  2. Voted Scheduling flights and managing aircraft (99 votes [20.08%])

    Percentage of vote: 20.08%

  3. Voted I like both equally (304 votes [61.66%])

    Percentage of vote: 61.66%

Would you rather run an airline by yourself or 1 or more other players?

  1. Voted By myself (220 votes [44.62%])

    Percentage of vote: 44.62%

  2. Voted With other player(s) (56 votes [11.36%])

    Percentage of vote: 11.36%

  3. Voted Both / it depends (217 votes [44.02%])

    Percentage of vote: 44.02%

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#41
Luft

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I think that fundamentally, AE needs to stay how it is. It's a fantastic mix of both sides, which not everyone offers *cough* AirwaySim *cough* Airlinesim


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#42
jakecp

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thats a good idea , so you can add people you don't trust at all and they can't remove or delete your airline



#43
Yuxi

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you can add people you don't trust at all and they can't remove or delete your airline

Unfortunately, this permission system will not stop anyone intentionally trying to sabotage an airline. Having control over any one important aspect of an airline (fleet, pricing, contracts, etc) is more than enough to allow a malicious player destroy an airline.

That said, AE 4 will have much more comprehensive tracking of actions performed within the game, but it still won't eliminate the potential for sabotage.

#44
Hawai'ian

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AE 4 will have much more comprehensive tracking of actions performed within the game, but it still won't eliminate the potential for sabotage.

:giggle: AE 4.



#45
QK Flight Industries

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Unfortunately, this permission system will not stop anyone intentionally trying to sabotage an airline. Having control over any one important aspect of an airline (fleet, pricing, contracts, etc) is more than enough to allow a malicious player destroy an airline.

That said, AE 4 will have much more comprehensive tracking of actions performed within the game, but it still won't eliminate the potential for sabotage.

This may be asking for the moon, but is it feasible (and/or worthwhile) to implement a rollback system to "undo" any "major" changes to an airline's operation? i.e. fare changes, aircraft orders, branding settings, closure of routes, etc. These won't necessarily undo any charges against the airline, but it could make the job of restoring malicious changes a little bit less horrendous.

 

Also worth considering is a check and balance system, wherein two or more players who are granted control of an airline have to approve of any major transactions. This may be less effective, since it somewhat defeats the point of having another player control an airline, but may also prevent major maleovelent changes.


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#46
Mir01B

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i like the game like the way it has right now. but i think havin' some AE World with the chance to co-work with other player it's amazing! maybe you can have a CEO and then other player working with the division of rules said by Yuxi. Also for the player aren't the CEO can have other airlines in the biggest one airline... like Lufthansa with Air Dolomiti, Lufthansa CityLine, GermanWings,  etc...etc... 


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A + B + C = Success if, A = Hard Work, B = Hard Play, C = Keeping your mouth shut.

 

I loved when Bush Sr. came out and said, "We are losing the war against drugs." You know what that implies? There's a war being fought, and the people on drugs are winning it.

 

La pataphysique, dont l'étymologie doit s'écrire ἒπι (μετὰ τὰ ϕυσιϰὰ) et l'orthographe réelle ’pataphysique, précédé d'une apostrophe, afin d'éviter un facile calembour, est la science de ce qui se surajoute à la métaphysique, soit en elle-même, soit hors d'elle-même, s'étendant aussi loin au-delà de celle-ci que celle-ci au-delà de la physique. 

 

Eu, no fundo, não invento nada. Sou apenas alguém que se limita a levantar uma pedra e a pôr à vista o que está por baixo. Não é minha culpa se de vez em quando me saem monstros.

 

È un aspetto libero, assoluto, del teatro. Cioè quando si sente dire, per esempio, "è meglio mettere delle regole, delle forme limitative a certe battute, a certe situazioni", allora mi ricordo una battuta di un grandissimo uomo di teatro il quale diceva: "Prima regola: nella satira non ci sono regole". E questo penso sia fondamentale. Per di più ti diro' che la satira è un'espressione che è nata proprio in conseguenza di pressioni, di dolore, di prevaricazione, cioè è un momento di rifiuto di certe regole, di certi atteggiamenti: liberatorio in quanto distrugge la possibilità di certi canoni che intruppano la gente.

 

Das Leben, mit seinen stündlichentäglichenwöchentlichen und jährlichen, kleinen, größern und großen Widerwärtigkeiten, mit seinen getäuschten Hoffnungenund seinen alle Berechnung vereitelnden Unfällen, trägt so deutlich das Gepräge von etwas, das uns verleidet werden soll, daß es schwer zu begreifen ist, wie man dies hat verkennen können und sich überreden lassen, es sei da, um dankbar genossen zu werden, und der Mensch, um glücklich zu seyn.

 

 Во-первых, конечно, всё это отличается от других заграниц главным образом всякой пальмой и кактусом, но это произрастает в надлежащем виде только на юге за Вера-Круц. Город же Мехико тяжёл, неприятен, грязен и безмерно скучен

 

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#47
cmi2015

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We should be able to hate three choices
1. Manage yourself
2. Assign roles
3. Give the player the option to automate some parts and not other
4. Instead of roles there is a CEO and then one manager per hub or district.

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