Idea for extra profit
#1
Posted 05 March 2012 - 10:00 PM
#2
Posted 05 March 2012 - 10:48 PM
True, Ryanair and the like do charge €20 for bags, but then the fare prices themselves are only €19.99. Not the $200 in AE.
#3
Posted 06 March 2012 - 03:29 AM
Kelvie Smith
A&P Mechanic
Flight Sim Enthusiast
#4
Posted 06 March 2012 - 05:53 PM
But still, I'm talking about extra profit if your a budget airline which sometimes can't make profits. If I'm charging 35 from DUB- LPL and barely scraping a profit I want any bonuses I can find! Of course, you would be able to set prices for baggage, just like passengers, the more expensive, the less people avail.In fairness, AE fare prices are already on the whole quite high (with exceptions). The only way you could charge for things like bags is to lower the overall ticket price.
True, Ryanair and the like do charge €20 for bags, but then the fare prices themselves are only €19.99. Not the $200 in AE.
#5
Posted 20 June 2012 - 03:45 PM
#6
Posted 20 June 2012 - 04:33 PM
In fairness, AE fare prices are already on the whole quite high (with exceptions). The only way you could charge for things like bags is to lower the overall ticket price.
True, Ryanair and the like do charge €20 for bags, but then the fare prices themselves are only €19.99. Not the $200 in AE.
On many of my airlines my prices are 1€ for internal and a max of 149€ european, would love to be able to implement more charges!
#7
Posted 21 June 2012 - 02:36 PM
#8
Posted 21 June 2012 - 05:04 PM
I'm talking about extra profit if your a budget airline
Don't budget airlines in AE already make a killing in terms of profit? You make it sound as if it's easier to make a profit as a full service airline
#9
Posted 21 June 2012 - 05:16 PM
its not realistic tho supposedly...
It may not be "realistic" to stop airlines charging for extras (eg bags), which they can do in the real world... But look at the alternative, if we introduce more "charging for extras" using the current AE 3.1 platform, we're just going to end up with even larger 'spam' airlines... That's hardly improving realism, is it?
#10
Posted 21 June 2012 - 05:24 PM
if you dontt like the game then start programming. im sure yuxi is gunna be meh on the idea of a "realistic world"... mainly because "realism" is subjective and has different meanings.
Hang on a minute... Surely my idea of keeping the game 'as is' would mean less programming for Yuxi? You're the one that wants to add extras that would increase Yuxi's workload, so why don't you do the programming?!
#11
Posted 21 June 2012 - 05:29 PM
#12
Posted 21 June 2012 - 05:36 PM
#13
Posted 22 June 2012 - 05:35 AM
#14
Posted 25 June 2012 - 02:00 PM
#15
Posted 26 June 2012 - 04:17 PM
Ok then, would like to see this very much for the profit changes in AE 4.0 but until then, don't botherSince Yuxi plans to lower profit margins, i would like to see this feature come in at the same time.
Until then, it just seems to explode profit margins even further into unrealistic heights.
#16
Posted 26 June 2012 - 08:27 PM
Ok then, would like to see this very much for the profit changes in AE 4.0 but until then, don't bother
Translation: Put this on the bucket list for the next century.
It's really me, now. #backtoAE
#17
Posted 26 June 2012 - 08:33 PM
BasicallyTranslation: Put this on the bucket list for the next century.
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