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#28335 Where are our gates
Posted by
Russ
on 25 January 2006 - 06:57 PM
in
Bugs
so a question regarding all of this...
If I remove a plane that uses an invisible gate, ie LGA, will I lose the ability to use that gate for the sake of bumping to a larger aircraft?
I tried that and I was unable to use the gates (slots) that should have been opened up.
#32772 Strategy: Saabs, Saabs, Saabs!
Posted by
Russ
on 26 April 2006 - 06:47 PM
in
Game Discussion (SIM2)
I can't belive it the order book for Q400s was 7 pages long this morning! I'm shure not gonna wait that long for a Q400 and now the SAAB order book is getting longer too but thats ok I found a better plane that I like
Yes, I think that we will see a much wider variety of airframes than we did in the last round.
But I do fear for when the game moves to jets and there are only two manufacturers for aircraft 150+. It may slow the growth of the the top players but I anticipate that the top 50 players will monopolize the order books.
#33849 Class
Posted by
Russ
on 16 May 2006 - 07:20 PM
in
Suggestions and Feature Requests
Yeah, I know this one's been suggested before, but I have an idea. With the three-class configuration like first, business, and economy, I figured you could have 3 separate ticket boxes, and then it'll give you 3 separate profits for each class, so then you can figure out the best way to get the best out of the profits.
Times a few hundred routes, who needs a life
#32210 Gates wrongly removed!
Posted by
Russ
on 19 April 2006 - 06:18 PM
in
Bugs
So the system doesn't remember the amount of gates you did not use in one month?
I did not use 1 gate, I get a warning, and the next month, when I have 6 gates, which are not in use (because I sold all my airplanes, to buy new ones) they are ALL :puzzled: automatically removed.....
Easier to program that way. If warning given, remove unused gates.
#34651 Sooo.....
Posted by
Russ
on 05 June 2006 - 05:14 PM
in
Game Discussion (SIM2)
How ready is V3. If it is almost ready in weeks than we may see a longer play round.
Is there any features of V3 that can be tested in the current version? If so, we may get a short play round.
If V3 is not a factor then we can expect the play round to last to year 8 or so. That will allow TW to focus on V3 for as long as possible without the distraction of a new round.
OTOH, if the gods want they could restart tomorrow. But I wouldn't make plans on that. When the top 10 quit because of boredom, then its time.
#30975 A350
Posted by
Russ
on 06 March 2006 - 03:55 PM
in
Game Discussion (SIM2)
It also competes with the B787, not the B777.
Not that this is a regular occurence, but I would think that AE should wait until there is at least a flight test aircraft before adding the plane to the game. eg, the A380 isn't in service yet but it is in the game.
#34140 Ok, I have to post this
Posted by
Russ
on 23 May 2006 - 09:36 PM
in
Off Topic
To protect the red states: The top five states have all but one of the Ivy schools. Also, think how many private schools and richer communities are in those states compared to Red states (I'm not saying the south is dumb, I'm saying there are more rich persons per person in New York then say Mississippi).
Still, how did Ohio get 23?
And if I mention that all those states are much more urban than average, what conclusion can you make?
#34502 Feeders?
Posted by
Russ
on 01 June 2006 - 01:57 PM
in
Game Discussion (SIM2)
Its just plain sick.....
I have no room to grow at RNO unless I build my own terminal......
PM Me ASAP
ID = 9856
#34506 Feeders?
Posted by
Russ
on 01 June 2006 - 04:47 PM
in
Game Discussion (SIM2)
#34599 Feeders?
Posted by
Russ
on 04 June 2006 - 01:29 AM
in
Game Discussion (SIM2)
Hey Russ, If you still have RNO gates, I can use them. After selling a 1900 and a J-31 I have a small RNO operation going again with 3 gates.
I kept one, the others I had to release. PM me when you want it. I can also offer you some good deals on a 328 when you can afford it
#34396 Feeders?
Posted by
Russ
on 29 May 2006 - 03:09 PM
in
Game Discussion (SIM2)
The have only one city and have random letters for names.
Could these be a way of getting more gates into the game?
#34485 What to do about airlines like this?
Posted by
Russ
on 01 June 2006 - 02:21 AM
in
Game Discussion (SIM2)
Seems that Boing Airways has been playing silly buggers...
I'll be soon deleting all accounts and banning this user...
I thought it was AirVegas
#37781 LF Bug unethical
Posted by
Russ
on 24 August 2006 - 12:31 PM
in
Game Discussion (SIM2)
SFO-SAC
$1 route and $200,$300,$400,$500 routes. All aimed at playing the LF bug.
I don't mind $1 routes as a tactical move; but this is not about being aggresive, it is only about manipulating a bug.
#37796 LF Bug unethical
Posted by
Russ
on 24 August 2006 - 07:04 PM
in
Game Discussion (SIM2)
SFO-SAC. The distance is short so it won't make much of a difference. You are already limited by what LF you will get because of the distance involved.
Short or long he/she is still exploiting the LF bug and trying to force it. The ethics of the situation don't change.
And there is no reason the same tactics can't be used on every single route in AE, so don't dismiss it as too small to care about.
#33089 Create hub
Posted by
Russ
on 01 May 2006 - 07:51 PM
in
Game Discussion (SIM2)
Is there any way to remove a created hub? I did create it by mistake!
Return all gates and start over at that city.
At this time there is no way to return a terminal that you may have built and if you put a hub on a terminal, then that is permanent.
And for your info, if you build a terminal, the gates that you had at that airport are released for rental. You do not retain or absorb them.
#33096 Create hub
Posted by
Russ
on 01 May 2006 - 09:52 PM
in
Game Discussion (SIM2)
What would you recommend me to do? Continue expand or return all gates and inauguarate the routes again?
It depends.
Do you have enough DOP to absorb the hub cost on a monthly basis? Can you buy gates or have you hubbed a popular location? If you don't start over, your strategy is set: build a large spoke and hub network as fast as possible.
#31826 Which 757 series?
Posted by
Russ
on 16 April 2006 - 09:19 PM
in
Game Discussion (SIM2)
#34416 Extending Terminals
Posted by
Russ
on 30 May 2006 - 03:59 AM
in
Game Discussion (SIM2)
I currently have a terminal. I am trying to figure out how I extend it. Do I have to purchase a new, larger terminal, or can I just add a gate when I have the need to.
RyGuy
Read the Wiki (AE Manual)
But the short answer is that you have to add at least 5 more gates at a time. There is an $10M fee for each time you add as well as the $5M per gate building fee. Oh, and the actual discounted gate rental as well.
Use the same menu choice as when you built the original terminal.
If you have hubbed the terminal you will not have to do it again.
#35018 Extending Terminals
Posted by
Russ
on 13 June 2006 - 04:16 PM
in
Game Discussion (SIM2)
#33489 Time to help the competition...
Posted by
Russ
on 07 May 2006 - 08:33 PM
in
Announcements
Increasing the used market should be good for everyone. The smaller airlines can now buy used aircraft cheaper and there are more aircraft available for all.
I agree, although it may take some time for the prices to come down below list. Initially it will help the larger airlines get more airframes per day.
#33477 Time to help the competition...
Posted by
Russ
on 07 May 2006 - 05:36 PM
in
Announcements
#33487 Time to help the competition...
Posted by
Russ
on 07 May 2006 - 08:00 PM
in
Announcements
#29514 Not Giving up Gates When a Terminal is Built
Posted by
Russ
on 05 February 2006 - 09:38 PM
in
Suggestions and Feature Requests
Think about this: if you have 25 gates in one terminal, and you decide to build a brand new 30 gate terminal, what happens to the other 25 gates? You vacate them, which allows other airlines to move in. It's perfectly logical and realistic, although at some airports there wouldnt be room for all the different terminals built in this game.
I would say that you could find examples from around the world that have resulted in anything from a net decrease of gates to a completely new set of gates.
So for game purposes, the question is, how do you want to play it.
I do think the point concerning losing traffic is valid. I don't think airlines in RL want to lose volume by building new terminals.
Does anyone have an example of an airline building a new terminal and giving up old gates? And was there a new runway involved?
- Russ's Content