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#31486 Creating Hubs

Posted by Russ on 29 March 2006 - 07:58 PM in Game Discussion (SIM2)

I have read the Strategy Guide and researched the threads but I am still unsure of when to create a hub.

According to the Strategy Guide, I should wait until I have about 20 gates, but I notice that many players create a hub with far fewer gates. I assume that results in a positive cash flow but not as significant as a larger number of gates.

Are there other factors that contribute to a hub? Such as % of airport traffic. number of cities served, frequency of flights? Or is it simply a matter of slots used?



#31488 Creating Hubs

Posted by Russ on 29 March 2006 - 09:18 PM in Game Discussion (SIM2)

well, a hub causes you gates to cost 2x more. So, I would wait until you have: A) A terminal with 25 gates (don't build a terminal with less!), :( Significant jet operations using jets 737 or larger, and C) A well developed route structure.


What do you mean by a well developed route structure?



#32929 Mexico Legalises Drugs...

Posted by Russ on 29 April 2006 - 03:55 PM in Off Topic

reverse immigration; bring the gringos south.



#34397 Aca

Posted by Russ on 29 May 2006 - 04:56 PM in Bugs

274 gates still availible at acapulco?



#31442 Gate Costs

Posted by Russ on 23 March 2006 - 10:56 PM in Game Discussion (SIM2)

Is there an cost to holding a gate and letting the monthly audit remove the excess gate rather than manually dropping it?

Do I pay a prorated gate cost if I manually drop it or pay the monthly cost and then lose it if I let the system audit do the dirty work?



#28543 Idle Slot Fees

Posted by Russ on 26 January 2006 - 08:30 PM in Suggestions and Feature Requests

Charge for unused slots at an airport. If you use one or 5 slots, it still represents one gate. And a lot of gates are being used for only one slot, thereby consuming the availible number of gates at popular airports.

There are numerous ways to institute this depending on what the objective is. For example, if you want to affect feeder airlines, then there will be an economic cost to owning a gate an not flying it.

One scenario, allow one idle slot but charge for any more idle slots.

Charge on a sliding scale, no charge for airports with more than 10 availble gates, a small charge for airports with 0-10 and a large charge for airports with 0 (maybe sliding with the gate fee).

The objective is to pay for idle resources in a scarcity environment.



#32206 Gate Rental

Posted by Russ on 19 April 2006 - 05:59 PM in Bugs

Not sure if it is a bug or new functionality, but the gate rental did not happen last month but was posted to my current month in the financials.

I don't care strongly whether it is BOM or EOM (actually prefer BOM).



#30646 Dead airlines

Posted by Russ on 26 February 2006 - 07:16 PM in Game Discussion (SIM2)

Now that this round has been going for a while, what to do about the dead airlines, those who haven't been playing for a few weeks and are just ocuppying space.

(self interest note: I am interested in the gates they are sitting on).

What has been done in past rounds?



#30705 Some players are loosing sight of what this is about

Posted by Russ on 27 February 2006 - 11:37 PM in Game Discussion (SIM2)

as a business tactic, this is acceptable although annoying for those on the recieving end. (that is the whole point)

as spite, it is simply childish



#31485 Expanding terminals and hubs

Posted by Russ on 29 March 2006 - 07:51 PM in Game Discussion (SIM2)

I know that you have to reset routes if you build a terminal on a hub. But do you have to do that if you expand an existing terminal?



#29937 Question

Posted by Russ on 11 February 2006 - 05:36 PM in Game Discussion (SIM2)

It is free, but starting now has you at a serious disadvantage. Alot of airlines are well established and there are no more gates available, well you get 5 when you start but that's it ;-)

You wont make any money.


That's not strictly true, if you choose other than NA or
EUR gates are availble but the ranges are so long, it is hard to make any money with small planes.

But I would suggest playing the game so that you understand some of the strategy behind the game play. You may not break the top 100 but you will be in a much better position to be a palyer in the next round.