I must admit I'm not too huge a fan of the concept of "starting aircraft", because what happens towards the end of a game is that a start-up airline will end up starting off with a three-year-old aircraft that ended production decades ago. Take R5, for instance: a player joins the game late, let's say in 2025, and chooses the 737-300. He or she receives a three-year-old 737-300, manufactured in 2022. The problem there is that 737-300 production ended in 1999.
What I propose is starting off with a slightly larger budget - something in the range of 10 to 15 million - and no aircraft. This will allow start-up airlines to order the aircraft they would like to start off with, whether they be new or used. That way we can avoid having airlines start off with aircraft that have been long out of production, which is unrealistic and can make it difficult to find other used examples.
sombranegra79
sombranegra79
Member Since 21 Jun 2011Offline Last Active Apr 04 2017 04:18 AM