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DEMOLISH SPAMLINERS


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#1
Extraordinary1

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To bankrupt airlines that take advantage of the connecting pax feature, simply put a small plane—such as a helicopter—on the route they are exploiting. Set your price to zero, this will not lose you much money because the plane is tiny. Doing this will dry up all of the connecting demand the spamliner is relying on.



#2
Astrus319

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ooh, I have to try this on an open world...



#3
RubberDuckGaming

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You can’t set price to 0, it has to be at least $1.


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#4
TNT88

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It doesn't work. My Airlines got soo many passengers that it crushed all other Spamliners too. 



#5
G00SE

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I've had marginal success with this in the past, it's really helped me out when I've given Niche airlines a try (Like a SoCal Commuter line and such)



#6
Puld1991

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Airlines operate under a web of regulations and safety standards. Just slapping a helicopter on a commercial route, especially with zero-pricing, would likely trigger red flags with aviation authorities. Getting the necessary approvals could be a bureaucratic nightmare, if not straight-up impossible.

 


#7
Astrus319

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Airlines operate under a web of regulations and safety standards. Just slapping a helicopter on a commercial route, especially with zero-pricing, would likely trigger red flags with aviation authorities. Getting the necessary approvals could be a bureaucratic nightmare, if not straight-up impossible.

 

fortunately this is discussion is on game mechanics, not the real world :)



#8
SUJETO

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Airlines operate under a web of regulations and safety standards. Just slapping a helicopter on a commercial route, especially with zero-pricing, would likely trigger red flags with aviation authorities. Getting the necessary approvals could be a bureaucratic nightmare, if not straight-up impossible.

 

I really want those authorities in the game, with the flags included  :D


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_.:-+++++++oEECgr**ll*VEECCJJogOEEE::EE__:E
____________;nEE:_______+*El+E-.

Carlos "SUJETO" Vargas Sánchez.


#9
TarquinShrapnel-Carruthers

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I have been thinking about how game mechanics could be adjusted to undermine the spamliners.

 

Currently connecting 'blue' pax is the sum of base demand at all the hub airports. My proposal is that it should be capped at half the largest base demand of the relevant city-pair. This doesn't feel like a major processing burden that would slow down the game.

 

As a RW comparison: about 1/3rd of total pax at Schiphol are in transit. I guess that somewhere like Dubai might have a higher proportion (I can't find any figures) but constraining locations like that (there aren't many) compared to the distortion that spamliners cause feels like a reasonable trade-off.






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