Load Factor Bug Fix Update...
#1
Posted 17 April 2006 - 08:26 PM
I think we've managed to crack the LF Bug and its been tested sufficiently to introduce it soon. (No questions about exactly when please).
The new LF Script also includes complex calculations for Origin & Destination passengers and Connecting Passengers Seperatly.
When new competitors jump on routes you operate, you wont get such a large fluctuation in LF.
I'm going to release it into a beta stage which means that if it doesnt work out, i'll revert back to the current system. Hopefully this will increase the game play in a positive way.
#2
Posted 17 April 2006 - 08:30 PM
#3
Posted 17 April 2006 - 08:31 PM
#4
Posted 17 April 2006 - 09:00 PM
#5
Posted 17 April 2006 - 09:20 PM
#6
Posted 17 April 2006 - 09:37 PM
u mean the thing that .. when you wanted to reset ur price due to competition .. it calculated the costs for a return flight , thus you had to close route and re-open it ????????? or was there something else ??Will it fix some of the issues with one-ways?
#7
Posted 17 April 2006 - 10:28 PM
#8
Posted 17 April 2006 - 11:14 PM
Well,
I think we've managed to crack the LF Bug and its been tested sufficiently to introduce it soon. (No questions about exactly when please).
The new LF Script also includes complex calculations for Origin & Destination passengers and Connecting Passengers Seperatly.
When new competitors jump on routes you operate, you wont get such a large fluctuation in LF.
I'm going to release it into a beta stage which means that if it doesnt work out, i'll revert back to the current system. Hopefully this will increase the game play in a positive way.
dude, thats awesome! thanks torque!
#9
Posted 17 April 2006 - 11:26 PM
Im sure it will work perfectly
#10
Posted 17 April 2006 - 11:52 PM
#11
Posted 19 April 2006 - 06:17 PM
#12
Posted 19 April 2006 - 06:34 PM
#13
Posted 19 April 2006 - 06:48 PM
Clearly didnt read my original post...When will it be coming TW?
#14
Posted 20 April 2006 - 10:23 PM
#15
Posted 20 April 2006 - 11:42 PM
TW has said he will release it in beta, could be in now, or not and he asked not to ask when. So, if you notice different LF effect now compared to last game, means it MAY be up and running now, or notMr. Wrench, can you give us a heads up when you DO introduce it?
Well,
I think we've managed to crack the LF Bug and its been tested sufficiently to introduce it soon. (No questions about exactly when please).
The new LF Script also includes complex calculations for Origin & Destination passengers and Connecting Passengers Seperatly.
When new competitors jump on routes you operate, you wont get such a large fluctuation in LF.
I'm going to release it into a beta stage which means that if it doesnt work out, i'll revert back to the current system. Hopefully this will increase the game play in a positive way.
#16
Posted 21 April 2006 - 12:43 AM
#17
Posted 21 April 2006 - 09:58 AM
I didn't ask him when he'd release it. I asked if he could give us a heads up after he's released it, so we know.TW has said he will release it in beta, could be in now, or not and he asked not to ask when.
ID: 1754
#18
Posted 21 April 2006 - 03:30 PM
#19
Posted 26 April 2006 - 10:50 PM
#20
Posted 26 April 2006 - 11:10 PM
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