Attached is the layered paintkit.
For those familiar with painting FS2004 or FSX aircraft, the method is very similar. For painting a livery on the fuselage, use the B762_FULLBODY.psd to paint your design. After that, import the fullbody into the B762_GE_MAIN.psd or B762_PW_MAIN.psd (depending on your engine type) according to the prescribed alignment. You may change the color or add design to the flap canoes and engine pylons. The B762_PW_MAIN.psd can be used with both PW4000 and PWJT9D engines.
For painting the wings and engines, there are three engine variants available.
Use the B767_GECF6.psd for GE engines, B767_PW4000.psd for PW4000 engines, B767_PWJT9D.psd for PW JT9D engines and the B767_WING.psd for the wings. Note: the wing has a mirrored version.
Save everything in PNG and upload all the textures for rendering. Non-member's liveries will not be rendered.
Standard rendered image:
You may also request different angles/poses or lighting conditions as well as different backgrounds and image sizes. You may also request a clear background for you to add your own.
Choose from different reflective environments or upload your own image. Note: reflective objects reflect everything including itself.
This paintkit is free to use, modify and distribute.