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On-time performance unrealistic?


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#1
sq_a380

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Hi. It seems that on-time performance calculation may be unrealistically strict.

For example, my A333 in R6 operates SIN-HND-SIN daily, leaving 26 hours weekly, which is around 3.7hr daily.

This means that the aircraft actually has 4.8hr downtime as the game only allows around 22.9hr utilisation daily.

In addition, the unutilised hours already excludes the turnaround time for the aircraft, which is 1.25hr each leg, 2.5hrs daily for my A333.

This means that the aircraft has a total time of 7.3hr daily (3.75hr each leg) for turnaround. This is a long time in real life, but the OTP rating for the SIN-HND-SIN route is still in the yellow range. Are the standards for OTP ratings too high?

By the way, my employee morale is 96%, so I don't think that affects the OTP much.

#2
jetblue21

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What can you say its the beta :P

#3
ar157

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3.75hr is by no means a long time. Sure, one can turn the aircraft around in a bit over an hour, but irl, airlines will park aircraft to achieve optimal arrival/departure times to lure more pax.

#4
FlyingDutchman7

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Errmm... an MD87 of mine in R4 is flying the route ANC-YWG 7x weekly. That's all it flies. It has 72 free hours. Still, the on-time performance is just 47, not in the green at all. That shouldn't be possible. I mean, all the delays should come from aircraft failures. Since I have an above average wage for all my employies and a 5% reserves (which isn't too high, I admit), the effect of that shouldn't be too high.

BTW: I made a flight schedule (this was going to implied in AE4, right?) and this airplane flies the according to the following schedule:
ANC-YWG: 12:28-19:41 (local times)
YWG-ANC: 8:12-9:25 (local times)

#5
KJS607

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The on-time performance works totally unrealistically for me, it just comes up with whatever it fancies, sometimes brilliant other times horrifically delayed :P


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#6
Nexus8

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I seen it give me decent rating for maxed out planes along with only decent with 70-80 hours left

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#7
KJS607

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I seen it give me decent rating for maxed out planes along with only decent with 70-80 hours left

My point exactly, I can get full rating with Kaibaby's maxed out 733's and nothing with barely-used CS300's with Kai London :P


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#8
Nexus8

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It almost works backwards

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#9
KJS607

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It almost works backwards

It is true :P


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#10
Ioh

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The game allows 20hours utilization, not 22.9hours


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#11
PC Will

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Yeah. 


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#12
Ioh

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Ross hes doing what im doing more spammy though.


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#13
ar157

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so yeah back on topic, say on a JFK-BOS route, you want to operate daily, if you operate 1x daily flight on just 1 aircraft, your OTP rating will be worse than using 7 different aircraft flying 1x weeklies. basically if you wanna get a good OTP rating use a heap of different aircraft.



#14
mxax-ai

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And if you have only very few slots left at a airport, your ontime performance decreases too. :P

#15
Northern

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And if you have only very few slots left at a airport, your ontime performance decreases too. :P


Never new that one, it's good to know

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#16
Sheepy

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Hmm. I suspect long haul flights are more likely to be slightly delayed.

But a drop in performance just because it's a long flight seems a bit odd...


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#17
Shaq

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In real life is in reverse.

Shorts flights are more likely  to get delayed because 1 ac will make + - 7 legs.

And in longhaul, ac fly one or two legs a day.

In SH, if the first leg goes tech, by 35 min, the rest of flights flown by that ac will most likely get delayed.

But in LH, it isnt like that






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