Jump to content

WAZZ

WAZZ

Member Since 22 Mar 2016
Offline Last Active Dec 10 2020 08:16 PM

In Topic: How to HACK like "The Empire" player 255 in world Ra

03 December 2020 - 04:47 AM

If he wants to play the game that way, let him. I don't see anything wrong with it.

Fun to read this argument if nothing else.


In Topic: Removing Political Restrictions between Taiwan and China

26 November 2020 - 06:07 PM

I don't know why this was bumped but I'll throw my 2 cents in.

By most any definition, Taiwan/ROC is a country of its own merit, but China/PRC doesn't like it to be referred to as such.

Maybe hostile tensions were still existent when the game was being developed. I'll give this my +1 though.


In Topic: How to HACK like "The Empire" player 255 in world Ra

12 November 2020 - 02:18 PM

I don't know how he does it, but it looks like he does it well.

I would imagine it would have to concentrate with buying planes en masse and letting those valuations pile up. At that point, cash quite literally doesn't matter, since the planes can't be seized and the game can't force you to declare bankruptcy at any point. The fact that he's still receiving new 707s 35 in-game years after they've been discontinued is probably the clearest indicator of that.


In Topic: Bristol 170 VS VC 1?

05 November 2020 - 03:35 AM

VC1 is usually what I chose, DC-3 is discontinued damn near immediately so you can't expand on its capabilities too much and the Bristol 170 has awful fuel flow.

Although all 3 are worse than the CV-240 line, get those ASAP and take care of it. Good reliable short-haul planes that are great for the early game. They eventually get outclassed later on, especially since R0 moves very fast in the beginning, but not until about 1960ish when the Vickers Vanguard becomes available that it truly becomes outclassed in its field.


In Topic: Issue with my airline's human resources?

31 October 2020 - 02:41 AM

This was fixed already but I'm going to answer it anyways.

Industry average is usually quite low compared to what is needed for good morale. After all, paying your workers (a thing that boosts reputation) is not something on most AE player's minds.

iirc the "starting" pay for cabin crew is something like $30 an hour. If you're focusing on reputation, try and keep around that number. If you aren't then don't bother. Attrition and morale don't do much of anything to profits, so $7 it is for them for most people focusing on profit.