Well, this new bug got me thinking, what if we extended the month? Only by one day or so, that way the month change wont always occur during the same time of day, but instead will constantly rotate: say 4pm on one day, 5pm the next, and so on. That way all our players around the world will sometimes have the month change at a good time, and sometimes at a bad time, just a little more fair that way:D
Just an idea, don't bite my head off if it sucks:cool:
Aero
#1
Posted 04 September 2005 - 03:03 PM
#2
Posted 04 September 2005 - 03:06 PM
Originally posted by AeroVodochody
Well, this new bug got me thinking, what if we extended the month? Only by one day or so, that way the month change wont always occur during the same time of day, but instead will constantly rotate: say 4pm on one day, 5pm the next, and so on. That way all our players around the world will sometimes have the month change at a good time, and sometimes at a bad time, just a little more fair that way:D
Just an idea, don't bite my head off if it sucks:cool:
Aero
This has been well talked about......Many times and if you was to search it will be clear that this will not ease this problem:
As Miller stated in a reply....Just too Many Players and the script is computing (SLOW)......
Not a lot you / me or others can do about it....
#3
Posted 04 September 2005 - 03:25 PM
sorry for being unclear.... I'm not trying to ease the bug... what i meant was if we extended (or shortened) the month by one day, the month change would happen at a different time of day each time
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