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#1
Kanos812

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I would like for some people to have the ability to create a private server, and have a few options in where airlines can fly and the type of world (e.g. You can make it Open World but all airlines can only fly inside Africa etc.). This would also control the people who join, reducing spamlines and more actual airlines. The world creator may be able to see if someone is spamlining, and be able to do a vote with the other players in the world to kick the airline. 

 

I think this privilege to create worlds should be reserved for high ranking AE players, who have been on AE for a while, and are known to play the game properly.

 

I don't mean to sound demanding, but I would really like this feature (if it is possible). 

 

Also, if this could not happen, I think a 'vote kick' system could be implemented (though it may be tricky, as people may use it just to get rid of competition)


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#2
LazyHarpseal126

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i think this is a good idea



#3
calvin.aviation.sfo

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+1. This would be a great addition.



#4
Benjiii i

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This is a great Idea



#5
AdmiralSirJohn

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Yes!  Make some where the trophies are NOT based on things spamliners do, and that the very act of spamlining gets the player booted from the game.

 

I just want to play a game where I can try to dig myself out of the negative cashflow one has to have at the beginning and become a successful airline USING THE INTENDED RULES.

I thought I had just such a game when a spamliner came in, killed demand on every single one of my routes, and turned what was a nice positive cashflow into a disaster-level loss on every flight...

 

Really, I just want a world where I challenge myself with minimal competition.  At least until I'm ready for a realistic (within the game's limitations) world.



#6
zipp

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Yes! Make some where the trophies are NOT based on things spamliners do, and that the very act of spamlining gets the player booted from the game.

I just want to play a game where I can try to dig myself out of the negative cashflow one has to have at the beginning and become a successful airline USING THE INTENDED RULES.
I thought I had just such a game when a spamliner came in, killed demand on every single one of my routes, and turned what was a nice positive cashflow into a disaster-level loss on every flight...

Really, I just want a world where I challenge myself with minimal competition. At least until I'm ready for a realistic (within the game's limitations) world.


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#7
RubberDuckGaming

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Yes!  Make some where the trophies are NOT based on things spamliners do, and that the very act of spamlining gets the player booted from the game.

 

I just want to play a game where I can try to dig myself out of the negative cashflow one has to have at the beginning and become a successful airline USING THE INTENDED RULES.

I thought I had just such a game when a spamliner came in, killed demand on every single one of my routes, and turned what was a nice positive cashflow into a disaster-level loss on every flight...

 

Really, I just want a world where I challenge myself with minimal competition.  At least until I'm ready for a realistic (within the game's limitations) world.

The reputation trophies are already not based on what spamliners do. It is very easy to dig your airlines out of negative cashflow by incorporating the necessary strategies. Spamlining does not violate either of the game's two rules. As this is a multiplayer game, competition is to be expected.


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