i think u should make game times be introduced maybe even timed ,so people can pick realistic at lets say 6pm central for game length of 4hrs. it seems like if your a day late your not going to far..cause buddy across the world stayed up got all his orders for planes in day two he 400...now if it was at the same period at least someone could have a fighting chance .everyday
same time game time
#1
Posted 09 August 2015 - 05:22 AM
#2
Posted 09 August 2015 - 10:51 AM
OK, so first off, I think you should explain more clearly...and fix up your grammar.
What I can say about how I interpreted your suggestion is; no.
See, the worlds of AE don't just have a couple to a half dozen players in them at a time, they have upwards of 300 players at a time, all from all across the world. Because this is a multiplayer game, that means that every single player would have to be in sync, so to say, with the servers at all times, in order for it to work properly. This is the case whether said game is passive (like AE) or active (like TF2).
If this feature was introduced, wouldn't that mean that absolutely everyone would have to follow the game time of the world? Wouldn't that mean that anyone living in a different timezone would be completely ****ed because the game time is right in the middle of their school/work hours or in the middle of the night, when they are sleeping?
Look, if you can't handle the competition, I don't care, and trying to introduce a feature like this would only make everyone steer away from AE (well, at least the game side of it). What is even the point of running an airline if you don't have time to do so or if you feel like you can't keep up anyway?
#3
Posted 09 August 2015 - 12:14 PM
OK, so first off, I think you should explain more clearly...and fix up your grammar.
What I can say about how I interpreted your suggestion is, no.
See, the worlds of AE don't just have a couple to a half dousen players in them at a time, they have upwards of 300 players at a time, all from all across the world. Because this is a multiplayer game, that means that every single player would have to be in synch, so to say, with the servers at all times, in order for it to work properly. This is the case wether said game is passive (like AE) or active (like TF2).
If this feature was introduced, wouldn't that mean that absolutely everyone would have to follow the game time of the world? Wouldn't that mean that anyone living in a very different timezone would be basically ****ed, because the game time is right in the middle of their school/work hours or in the middle of the night, when they are sleeping?
Look, if you can't handle the competition, I don't care, and trying to introduce a feature like this, would only make everyone steer away from AE (well, at least the game side of it). What is even the point to running an airline in the first place if you don't have time to do so, or if you feel like you can't keep up anyway?
+1,00000000000000000000000000000000000000000000000000000000000000000000000000000000000001867587695798679347569
#4
Posted 09 August 2015 - 12:15 PM
OK, so first off, I think you should explain more clearly...and fix up your grammar.
What I can say about how I interpreted your suggestion is, no.
See, the worlds of AE don't just have a couple to a half
dousendozen players in them at a time, they have upwards of 300 players at a time, all from all across the world. Because this is a multiplayer game, that means that every single player would have to be insynchsync, so to say, with the servers at all times, in order for it to work properly. This is the casewetherwhether said game is passive (like AE) or active (like TF2).
If this feature was introduced, wouldn't that mean that absolutely everyone would have to follow the game time of the world? Wouldn't that mean that anyone living in a very different timezone would be basically ****ed, because the game time is right in the middle of their school/work hours or in the middle of the night, when they are sleeping?
Look, if you can't handle the competition, I don't care, and trying to introduce a feature like this, would only make everyone steer away from AE (well, at least the game side of it). What is even the point to running an airline in the first place if you don't have time to do so, or if you feel like you can't keep up anyway?
Me agreeings with yuoings.
But also, plox fix your grammar.
#5
Posted 09 August 2015 - 04:25 PM
#6
Posted 09 August 2015 - 08:36 PM
I just cry a river for you.
#7
Posted 09 August 2015 - 10:47 PM
#8
Posted 09 August 2015 - 10:51 PM
Either you don't know how time zones work, or you seem to think that Airline Empires users are ONLY from North America.
#9
Posted 10 August 2015 - 04:30 AM
sorry for the grammar, i am having to use my screen keyboard. Now what i am trying to say is if you even, lets say....send emails out when starting a world that may help....what i have noticed is lot of is that i come on and never get to start in a world and the guy on top,after like 6 months (game time)has billions...on top of that u cant buy a decent plane for 2months cause everyone has 800000 orders. Which in turn makes it hard to keep playing, quite literally you buy like two planes then just sit and wait for two days (real life) then buy another plane wait two days to manufacture put it on route then repeat for a week till u matter.What i was saying about same time is the Americas would play at there 6 oclock and the Europeans so on ...but only for a period of time
#10
Posted 10 August 2015 - 04:32 AM
or just make time zone worlds and moderate play time
#11
Posted 10 August 2015 - 04:39 AM
So it's all just self-interest, time locks, and taking advantage of less competition? No.
Tell me, does the real world have time locks? Have you ever thought for a second that maybe, just maybe, this game is based on a REALISTIC PLATFORM? Maybe it's crossed your mind that people across the world can have OVERLAPPING TIMES AT WHICH THEY PLAY?
Learn to play the damn game if you want a fighting chance!
#12
Posted 10 August 2015 - 07:10 AM
So it's all just self-interest, time locks, and taking advantage of less competition? No.
Tell me, does the real world have time locks? Have you ever thought for a second that maybe, just maybe, this game is based on a REALISTIC PLATFORM? Maybe it's crossed your mind that people across the world can have OVERLAPPING TIMES AT WHICH THEY PLAY?
Learn to play the damn game if you want a fighting chance!
i do realize that it is based some what on a realistic platform i just mean it would make it a little more challenging instead of just waiting alot until u have enough money to constant growth
#13
Posted 10 August 2015 - 07:14 AM
but all and a weekly email of events (restarts)would probably eliminate that would also like to see a non alliance world
#14
Posted 10 August 2015 - 07:30 AM
but all and a weekly email of events would probably eliminate that
but all and a weekly email of events (restarts)would probably eliminate that would also like to see a non alliance world
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#15
Posted 10 August 2015 - 08:48 AM
TNT Love your new banner...
Thank You. #STOPTHESTRETCHING
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