Multiple Classes / Seat Config
#1
Posted 11 June 2009 - 04:46 PM
I posted this poll to get a general picture of the community's preference for additions to the game. If similar options come up later in the development process, I will do the same.
Should we have 3 classes of service (first, business, and economy) and the ability to change the distribution of seats in each aircraft?
Comments are welcome, but please don't just post a yes/no answer - that's what the poll is for.
#2
Posted 11 June 2009 - 05:20 PM
#3
Posted 11 June 2009 - 06:13 PM
I would like the ability to keep an aircraft on a route but change the seating. For example on a not so busy route have 3 classes but as the route gets busier change the class to 2 class or something like that.
Would you be able to set your own prices? So if you have a strong hub you could charge more and get more loadfactor than a competitor who just want's to make a fast buck?
#4
Posted 11 June 2009 - 07:38 PM
Prices for each class will be independent (which adds to the complexity).
The hub effect is a little sketchy at the moment but is being worked on.
#5
Posted 11 June 2009 - 08:04 PM
Yes, you can do all economy (or even all First) if you choose.
Prices for each class will be independent (which adds to the complexity).
The hub effect is a little sketchy at the moment but is being worked on.
If this does become a reality, when will we see it in the game? Also, smaller aircraft like the Cessna 404 and Saab 340/2000 will have just one class, correct?
Spense
#6
Posted 11 June 2009 - 08:55 PM
#7
Posted 11 June 2009 - 09:27 PM
If this does become a reality, when will we see it in the game? Also, smaller aircraft like the Cessna 404 and Saab 340/2000 will have just one class, correct?
Spense
I agree with you but I still think that they should get the option of the type of class they want to serve but it must be 100% of the a/c.
In addition, I understand that some of the components in this simulation won't match the real world but allowing someone to constantly change their configuration is not very realistic.
Listed below are a few options I came up with:
1-Have a onetime configuration
2-Have no limit on the # of configurations but charge for a configuration change (Have the cost based on a/c size)
3-Have a waiting period from the time they choose the new configuration to the time they can use that a/c again.
#8
Posted 11 June 2009 - 09:56 PM
At the end of the day, every airline wishes to have their own class configuration to suit their hub, because not every airport have handle 4/3-class configuration and some are more ideal to an all-economy seatout configuration.
Though my question is:
Will the seat configuration of the aircraft be reverted back to a one-class configuration and allow us to change that once it has been delivered or will it currently remain as the 2-class configuration??
And also, apart from choosing the class configuration, are also going to choose the type of seats, range of food, and extra bits say a SQ or QF offer inflight, or is that something for later to work on?
#9
Posted 11 June 2009 - 10:08 PM
3-Have a waiting period from the time they choose the new configuration to the time they can use that a/c again.
With having a waiting time is good as it will stop players just plonking a jet on LHR - HND whenever they feel like.
Each aircraft delivered should and must be able to be configured to suit the players airline or alliance (In Future) conditions, I am in for having a waiting time to alter any configuration if they wish to plonk it on another route, in other words, its in the hanger awaiting deployment, like in the real world.
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#10
Posted 12 June 2009 - 12:06 AM
#11
Posted 12 June 2009 - 02:43 PM
In AirwaySim, the delay operates such that the aircraft can be put on a route anytime but doesn't actually fly the route (make or lose money) for 3 game days after a configuration change. It's a type of maintenance just like regularly scheduled A/B/C/D checks that ground aircraft for a certain number of days - dunno if we want to implement something like that?
But, airlines can have all three classes on one plane, right? And you can choose to have one plane in just one class, correct. Assuming this does get added (which so far the chances seem high) about when will we see it on the sim?
Spenser
#12
Posted 12 June 2009 - 02:50 PM
Airlines can change their config in a few hours these days.
A 747-400 Combi can be changed from PAX - freight config to full PAX in about 4 hours. The same goes for other types.
You can't tell me that if they need to change the config that it takes days to accomplish. The costs are too high having a plane out of service just to add a few seats.
#13
Posted 12 June 2009 - 08:12 PM
Why have a waiting time?
Airlines can change their config in a few hours these days.
A 747-400 Combi can be changed from PAX - freight config to full PAX in about 4 hours. The same goes for other types.
You can't tell me that if they need to change the config that it takes days to accomplish. The costs are too high having a plane out of service just to add a few seats.
If that is the case then there should be a charge to change the configuration each time or just have the delay one hour (one sim day).
#14
Posted 13 June 2009 - 03:49 AM
New planes that come from the factory are already fitted out prior to delivery to the client, so therefore, it show be a non-issue from the start.
Now, if the airline wanted to change their configuration or product across a whole fleet, then depending on the plane, i would imagine between 3-6 weeks tops per each plane. I hardly doubt it takes any longer.
#15
Posted 13 June 2009 - 05:40 AM
#16
Posted 13 June 2009 - 10:53 AM
By this we will have Low cost caries, Business class, First class aircraft and airline. For example: FRA-IST B738 form XY airline is low cost and has an low cost competition, but B738 for YY airline is business class and is not competitor of airline XY because passengers are different class.
By this we get more Players to get their "piece of cake". And also we get one big step closer to reality.
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