So I was wondering what characteristics a "realistic" airline has. I've run a few spamlines, but I'm interested in trying out a realistic airline for a change.
"Realistic" Airlines
#1
Posted 27 June 2015 - 08:16 PM
#2
Posted 27 June 2015 - 08:52 PM
Not ordering hundreds of every kind of plane.
Not flying to every possible destination from a hub.
Basically just do some basic research on airlines from wherever you want to run it, and you'll be fine.
#3
Posted 27 June 2015 - 09:44 PM
#4
Posted 27 June 2015 - 09:50 PM
#5
Posted 27 June 2015 - 10:13 PM
I agree!!! nobody would even think about a, lets say> Montevideo-Cape Town route and make it profitable in Real World terms! There must be a way for correcting that kind of @irreality@ in the game
#6
Posted 27 June 2015 - 10:17 PM
Is 16 hours fairly realistic?
For long haul aircraft, because there are less total cycles being put onto the airframe, upwards of 16 hours should be fine. I keep shorthaul anywhere between 9 and 12 hours daily because there are more cycles being put onto the airframe.
#7
Posted 27 June 2015 - 10:45 PM
For long haul aircraft, because there are less total cycles being put onto the airframe, upwards of 16 hours should be fine. I keep shorthaul anywhere between 9 and 12 hours daily because there are more cycles being put onto the airframe.
Thank you! I'll keep that in mind.
#8
Posted 28 June 2015 - 03:56 AM
hour utilization for American Airlines and Delta ranges from 9.5 to 10 (including regionals)
jetBlue has one of the highest utilizations at 12.7 hours a day
#9
Posted 28 June 2015 - 10:03 AM
hour utilization for American Airlines and Delta ranges from 9.5 to 10 (including regionals)
jetBlue has one of the highest utilizations at 12.7 hours a day
I swear JetBlue runs at 14 (including turn time). Plus, 9.5-10 does not include turn time. AE does include turn time.
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