Jump to content

doug_Or's Content

There have been 67 items by doug_Or (Search limited from 30-March 23)



Sort by                Order  

#59339 [Resolved] Funds not being deducted for aircraft?

Posted by doug_Or on 13 December 2008 - 09:11 AM in Bugs

yeah, I didn't get charged.



#59315 Some longhaul aircraft pointless, or merely serving niches in-game?

Posted by doug_Or on 12 December 2008 - 06:17 AM in Suggestions and Feature Requests

Well it would make sense if aircraft appears only after someone sells them. It's only "used" after it passes through an airline's hands, right? What would the benefit of starting with existing used aircraft?



The idea was that while those aircraft no longer in production could no longer be purchased from the manufacturer, there would still be a certain number of frames floating around in the used market. In this case used implied they were used before the AE round began.



#59310 Some longhaul aircraft pointless, or merely serving niches in-game?

Posted by doug_Or on 12 December 2008 - 12:54 AM in Suggestions and Feature Requests

While we're at it though, perhaps more types need to be introduced to the game, in order to take the pressure of Airbus and Boeing as the only providers of larger aircraft? i.e. (relatively) recently out-of-production models such as the MD11, 767-200, MD90 or even the IL-96, Tu-205 and Tu-154, all at attractively cheap purchase prices, but with less attractive economics. Perhaps they could be bought 'used' from the manufacturers (as if they had been traded back to them by airlines, or returned from leases en masse), rather than needing to use the 2nd hand market?

We already have the Saab 2000, Dornier 328 and 757 series anyway. This cheap purchase/lower economics model could perhaps be retroactively applied to the A300, 763 and A310 as well, as nobody is really flying them? As far as I'm aware the models already exist in sim1 for types such as the 747-2/300/SP, DC10-30, Fokker 50/70/100, MD82/83, BAe ATP, BAe Jetstream 41, BAe full AVRO range, Saab 340, Shorts 360, L1011-200/500 and Fairchild Metro? So maybe this is a concept that wouldn't be amazingly hard to implement? At any rate, its not like there already isn't some disparity between old and new types in sim1, with the Dash 8-100 being offered alongside the ATR42-500 and the A310-200 vs. the 787-8. Sure a lot of these aircraft wouldn't be terribly competitive against newer types, but if they were cheap to purchase, I think you'd see quite a few of them purchased. Furthermore, I've seen plenty of Q100's in-game and even the (very) occasional A310, so it'd be workable, I think.


I haven't played Sim 2 since the [somewhat disaterous] introduction of the [then] new used a/c market, but one of the ideas we'd talked about was having the used a/c market start with a/c in it. My understanding is that the used a/c market is now run by some kind of bank or something? Would it be possible to start each game with a certain number of older used a/c on the market?



#59309 Some longhaul aircraft pointless, or merely serving niches in-game?

Posted by doug_Or on 12 December 2008 - 12:49 AM in Suggestions and Feature Requests

I don't think it is as much a problem of operating costs as it is of revenue. The A330-300 seating capacity is clearly all economy (as are our ticket prices), but most of the other long haul a/c seem to have their seating capacity derived from multi class layouts. This cripples all other a/c when compared to the mighty 333. I would be more than happy to research this and come up with a list of single class seating capacities. (I suggested this to Miller a few years ago and I think he was interested, but it was right before he took a break from the game)

to add Long-Haul a/cs seem not to be long-haul at all! B744 and B744ER; A343, A345, A346; B773, B772LR are supposed to be the backbone of the long-haul to ultra-long haul flts. but they have the same hour alotment as the commuter planes thus limiting their full capabilities. eg A340s, B744s and B777s are used between hong kong - london, london-johannesburg, bangkok, singapore-new york and KL-AMS non-stop. i suggest long-haul hours should be increased based on its max range


I don't think it would add any realism to the game to be able to fly a single plane more than 24 hours a day. If the goal is to be able to avoid 1-way bugs and operate these routes r/t, than how about offering longhual a/c in pairs? it would be sold like any other plane, except it would be called say, a "777-300ER pair", cost twice as much and have 44 hours instead?


In the real world A330's are more efficient than 767's. Why do some carriers like Delta still prefer huge fleets of 767s? Well a nice gentleman's agreement with Boeing for one giving very favorable purchase prices and fleet comonality for another for maintenance and training costs. Appearantly these things make it worthwhile to continue operating these aircraft... be interesting to see what happens when they start integrating the NW planes as NW is one of the largest operators of the A330 in the world...



It is also important to remember history here; Delta was flying the 767 10 years before the first A330s were in revenue service. I think the Boeing agreement probably had more to do with DL ordering 738s over A320s and 777s over A340s than it did with the 767 fleet.



#59073 [Resolved] Route problems Sim1

Posted by doug_Or on 07 December 2008 - 04:53 PM in Bugs

Are you making the routes through the route screen ("market research for new route" link)? If so, there are two solutions:

Place the aircraft in question for sale on the used market, and immediately delist it(list at max price to keep someone from actually buying it, and don't do this with DC-3s). Then proceed as normal, the aircraft should show up.

or

Go to the aircraft screen and select a plane. Click the "Place this aircraft on a new route" link and proceed from there.



#59018 Jet Profit Problem - Fixed?

Posted by doug_Or on 06 December 2008 - 05:03 AM in Game Discussion (SIM2)

While this is true, if in the real world 707s lost $150,000-200,000/day on their TATL routes, I think the airlines would have stuck with their 377s and Connies until the 777s and A330s came around.
Have you flown jets in sim 1?


Yes, I have flown jets in Sim 1. It's not perfect, and you need to acknowledge that multi airport markets are crippled by by the passenger split, but you have to remember how many airlines were state run and not profitable back then, the additional allure of jet travel, and how few airlines were actually flying.



#59013 Jet Profit Problem - Fixed?

Posted by doug_Or on 06 December 2008 - 01:13 AM in Game Discussion (SIM2)

As this bug is no longer in effect (fixed during the reset), has the profitability (or lack thereof) of jet aircraft been fixed?



Was it?

I'm not sure i there was a bug with jet aircraft, turbojet and low bypass turbo fans just burn a lot off gas.



#58830 Sim 1 reset, Sunday, November 30th

Posted by doug_Or on 30 November 2008 - 06:33 AM in Announcements

It is a sticky on the general info forum



#58823 Sim 1 reset, Sunday, November 30th

Posted by doug_Or on 30 November 2008 - 02:09 AM in Announcements

Is disabling the "change aircraft" function an easy fix? It seams like people having trouble with the high cost of operating older models made that bug pretty heavily exploited.

(+1 for 1974)



#58732 SIM 1: F27s 19.5 mil

Posted by doug_Or on 27 November 2008 - 06:42 PM in Game Discussion (SIM1)

I have 11 to get rid of, offer valid until end of 1973. Send PM to airline ID:68 or me here here in the forum with your airline ID and number requested.



#58680 Sim 1 Reset Date?

Posted by doug_Or on 24 November 2008 - 09:07 PM in Game Discussion (SIM2)

And you can make money with jets without , swapping planes? I know I could not.


The only real money I've been able to find seems to be in brokering to the big guys. You can still make money with an F27, but as Glennos said, using Jets w/o swapping is hard even with a strong hub.



#58608 WTB L-1011s

Posted by doug_Or on 19 November 2008 - 07:49 PM in Game Discussion (SIM1)

Will pay 90 million each.



#58069 Load Factor Queries

Posted by doug_Or on 29 October 2008 - 12:57 AM in Game Discussion (SIM2)

Did those airlines have hubs on either end of the route? If so, that is how they made them work. JFK is not as strong of a city as in real life in the sim because of how pax numbers are calculated, so those sound like thin routes to begin with, and very poor routes if there is competition. I would stay away from long haul, and jets in general without a strong hub.



#57984 Help, I Am Losing More Money Than I Should!

Posted by doug_Or on 23 October 2008 - 02:11 AM in Game Discussion (SIM2)

yeah... its a bug.



#57980 Help, I Am Losing More Money Than I Should!

Posted by doug_Or on 22 October 2008 - 10:26 PM in Game Discussion (SIM2)

When you return a gate I believe you still end up paying rent on it. Waiting to let the gate be taken back by the airport doesn't seem to have the same effect.



#57963 Time for a new Starting Aircraft SIM1?

Posted by doug_Or on 21 October 2008 - 01:30 AM in Game Discussion (SIM2)

2 Metros. When it started in the modern era it was always 2 1900s or J31s, so that seems fair. Starting late in the game will always be hard, no matter what aircraft you're given.



#57792 707-320b

Posted by doug_Or on 11 October 2008 - 08:31 PM in Game Discussion (SIM1)

1 707 $86,200,000 (cheapest on public market by far)



#57791 Terminals worth it?

Posted by doug_Or on 11 October 2008 - 07:48 PM in Game Discussion (SIM2)

No, not unless your margins are VERY poor.

The gate fees are lower (the discount increases the more gates you buy), but the discount you get won't add up to much when you consider the large cash outlay required to buy the gates. You will probably get a better return on investment by purchasing more aircraft and opening more routes.



#57737 launch customer.

Posted by doug_Or on 05 October 2008 - 11:42 PM in Suggestions and Feature Requests

I don't see any reason to limit the number of launch customers. What if anyone who orders in the first year/month/whatever it is on offer got the discount?

Now practically, I don't think it would improve gameplay. In the real world the launch customer discount is important for attracting airlines to unknown products. Since we know when an airplane will be available (think A380), how it will perform (think MD-11), and from this data guess what the used market will be like (think Mercure) we don't really need the discount to attract airlines to new airframes.



#57736 Selling Aicraft

Posted by doug_Or on 05 October 2008 - 11:22 PM in Game Discussion (SIM2)

log in with the same parts of your username capitalized as when you first listed the a/c.



#57735 reset ?

Posted by doug_Or on 05 October 2008 - 11:21 PM in Game Discussion (SIM2)

Might as well reset in 1970 when the Metro comes out.



#56008 aircraft werent delivered

Posted by doug_Or on 14 June 2008 - 09:46 PM in Bugs

I'm going to go ahead and lock this since it clearly isn't a bug.



#55973 How do you guys keep track of your air routes..

Posted by doug_Or on 12 June 2008 - 11:42 PM in Game Discussion (SIM2)

How do you continue making sure they make around the same profits everyday.. i only have 3 planes... and it changes all the time!


You can't. As airlines grow competition will increase. your profits will go down.



#55972 Sim 1 has Been Reset - Commence AE 1960!

Posted by doug_Or on 12 June 2008 - 11:39 PM in Announcements

"hey I think it is broke. I waited an hour and the date has changed. please fix this miller"

In

3

2

1

....






sorry, couldn't resist.



#55667 Terminals and keeping gates

Posted by doug_Or on 20 May 2008 - 04:30 AM in Game Discussion (SIM2)

Yes, but the larger the terminal the more discounted the gate costs are.