Today the game was playable, however, I concur with TNT88 above; the old server was better.
(I dunno why it was changed, it was working fine and no one was complaining about it.)
30 July 2017 - 08:19 AM
Today the game was playable, however, I concur with TNT88 above; the old server was better.
(I dunno why it was changed, it was working fine and no one was complaining about it.)
26 July 2017 - 05:38 PM
Well, last night's supposed "fix", made things worse for me.
It's even slower than before, by a factor of 2x to 4x times, depending on what I'm trying to do in game.
Reminds me of a few years ago when half the players left due to 20 minute load times and time outs.
Tested with an airline that has just one aircraft, and with another that has thousands - same type of response.
I's rather that the last fix be undone...
12 July 2017 - 04:12 PM
There's piles of threads on this subject, do a search and you'll find them.
If you don't want to bother, then just play with the IFS criteria in game, it's not complicated, and eventually you'll find one that is satisfactory.
08 July 2017 - 07:47 PM
Because they did a server a migration the other day, and certain worlds are glitched.
Verify you financial report going back two years for that particular world, you'll see that sometimes an entire three months are skipped - not just one.
That's why the used market is filling up with aircraft that have their leases expired and ordered aircraft come in piles.
07 July 2017 - 01:29 AM
No difference.
And it is easy to test
Just start an airline in Bolivia, and a second in North Korea.
Do a comparative analysis at month end, and see for yourself.