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CNW

CNW

Member Since 26 Jul 2014
Offline Last Active Today, 09:01 AM

In Topic: OpenTDD vs Simutrans

27 April 2016 - 06:33 PM

my 2 cents:

 

OTTD>Simutrans

+ metric f*ckton of mods for OTTD, starting from new graphics and ending with various patches. Simutrans has the Experimental beta and a couple of graphic sets and thats about it.

+ easier learning curve for OTTD (and not just economy - also UI, signalling etc.. - both of those are a mess in ST IMO, and outdated or missing documentation doesn't help either)

+ Simutrans is WAY too cavalier with system resources usage for my liking..

 

OTTD~Simutrans

~ road vehicles in ST are handled similarly to trains - offers a lot of flexibility (trucks + various trailers, trams etc..), OTOH also causes some issues (only 1 vehicle per direction and block etc..)

 

OTTD<Simutrans

- Building options (underground, bridges, airports) are limited in OTTD


In Topic: When is AE 4 coming out?

19 March 2016 - 08:54 AM

Rule #1 - Do not talk about AE4

Rule #2 - DO NOT TALK about AE4


In Topic: (Players Beware!) Is There Such Thing As Extreme Competition?

17 March 2016 - 09:02 PM

I was willing to give the cow the benefit of doubt.. until he posted for the first time. This is some weapon-grade douchebaggery.


In Topic: Your favorite music artist.

15 March 2016 - 11:07 PM

Sabaton


In Topic: (Players Beware!) Is There Such Thing As Extreme Competition?

15 March 2016 - 10:33 PM

In my experience AE is very forgiving - so much so that when it comes to a showdown between two airlines, the winner is not the one with a better managed airline, but the one who can spend more time playing the game.

 

I quit a few gameworlds just because I had better things to do with my time than spend 2-3 hours daily playing the endless whack-a-mole (and in a way, this time constraint *is* a reason why I play AE at all - I used to play AWS, which was even worse when it came to time investment needed to stay competitive)