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Thatflyerguy

Thatflyerguy

Member Since 24 Apr 2021
Offline Last Active Today, 07:16 PM

small airline for fun lol takeover

Yesterday, 04:58 AM

small airline for fun lol is no longer small, it is currently 12th in r5 with a lot of potential to grow, but i dont have the time. abt 200 idle planes including 100 or so widebodies and 50 more on order.

you can do basically whatever you want.

enjoy!


does anyone know...

02 April 2024 - 05:45 AM

why R5 is still tagged as "starts on march 30..." even though it has already started?


LimeJet, R5, help running the airline

29 October 2023 - 05:41 PM

hey all! so i have been very busy recently and cannot devote the same of time i used to to AE. currently i operate LimeJet, ranked fifth in R5. i am looking for a reliable joint manager to take LimeJet to the next level. lime is based in south korea, and there is an absurd amount of untapped demand there, but i am too busy to take advantage of it. i operate the oneworld alliance, the largest ingame alliance, with 18 members. there are 109 inactive widebody aircraft currently, although that number may change, due to my slowly adding routes. i will not tolerate spamlining, beyond the basics that i have currently employed.

 

NOTE: I WILL NOT NECESSARILY GIVE IT TO THE FIRST REQUEST, BUT WILL GIVE IT TO THE FIRST RELIABLE OFFER.

 

thanks!

  -fly


demand fluctuations?

05 October 2023 - 11:33 PM

so i have been having trouble recently with route demand and supply. generally when i assign a route i will cover it at 125% of demand, but now i am going back and discovering that the demand is changing...? it is the only explanation i can think of, because all of my routes from south korea to europe and north america have supply that is  now at or under demand. this is perplexing. did they add demand fluctuations when they added realistic demand? or am i just being an idiot?


how...

18 September 2023 - 05:01 PM

can someone please explain to me how the user 

zallimparindab747

has 5 airlines in R5, which has a one airline limit per player...?