Sim 1 and 2 Reset this Weekend
#21
Posted 08 May 2008 - 05:45 PM
Steve
User ID 9729
#22
Posted 08 May 2008 - 07:10 PM
#23
Posted 09 May 2008 - 12:17 AM
I disagree with you there sorry, just added 9 million DOP in 15 minutes so plenty of room for growth.
And as many people do you fail to read my previous posts , it's like talking to a brick wall
So NOT saturated !
I'm not playing in sim1 in any case ...
/me awaits the following reply with eagerness, in fact you should get glasses as well, maybe you can get a discount 2 pairs for the price of 1
but no one was ever talking about sim2... i just stated that in sim1 there is still plenty of routes to go on, and even existing ones that have multiple airlines on them can be profitable unlike in sim2... and ya its really easy to make a large profit when you put an a330 size aircraft on a regional flight or one that would never have them in the real world...
#24
Posted 09 May 2008 - 12:40 AM
I disagree with you there sorry, just added 9 million DOP in 15 minutes so plenty of room for growth.
So NOT saturated !
I'm not playing in sim1 in any case ...
Agree with everything said here.
Once the reset occurs, I think this will be the end of me (Fly Dixie) for a while. It's been fun, but it has taken a lot of time, and the misses has gotten peeved with me on numerous occasions. The auto-routing device has been a huge help in that category! A game with the old market (maybe with some controls to achieve the goal you wanted with the new market, to prevent incestuous alliances) and the new auto-routing tool would be killer. Add in some fixes for the other stuff which I won't bother to go into, and I think you've got a game with some real staying power. I'll be back, may a few rounds down the pike. Bravo Zulu to Miller.
#25
Posted 09 May 2008 - 01:52 AM
but no one was ever talking about sim2... i just stated that in sim1 there is still plenty of routes to go on, and even existing ones that have multiple airlines on them can be profitable unlike in sim2... and ya its really easy to make a large profit when you put an a330 size aircraft on a regional flight or one that would never have them in the real world...
He's correcting your statistics!
"i just stated that in sim1 there is still plenty of routes to go on, and even existing ones that have multiple airlines on them can be profitable unlike in sim2..."
You just, again, called Sim2 unprofitable.
Glennos/KaaiElEm has stated, with evidence, that this is not so.
But you then told him his information was irrelevant and continued to make an inaccurate point.
Got it?
#26
Posted 09 May 2008 - 03:21 AM
#27
Posted 09 May 2008 - 05:54 AM
Yes, i've just shut my airline on Sim2, but that's because i've lost interest, not because I was going bankrupt.
It takes a real pro to kick butt at any game or career - its the same with Sim2.
Glennos would be one of the biggest beneficiaries of such realism and difficulty, as he doesn't operate on the routes he wants to, just the ones that are profitable, thus making his airlines, lin2mxp or KaaiElEm or whatever you want to call them, so profitable.
Really there's no preference - you go where the money is.
#28
Posted 09 May 2008 - 01:06 PM
as to playing it real... i wasnt talking directly to you... alot of the top 10 use the A330 on short routes that in the RW it would never be on... thats what i meant by that... and even your route you woulnt see to often... in japan it seems to be all larger jets... i mean hell they use a 747 that carries almost 600 people for short domestic flights...
#29
Posted 09 May 2008 - 04:32 PM
Also the 747D was used to move alot of people for a short haul.
#30
Posted 09 May 2008 - 07:17 PM
ya im making money too... but i have stopped working on it, because my 737's are barely making by when i try to open new ones... i opperate all over the world... but right now in sim1 im making about half of what im making in sim2 but in sim 1 im only serving a fourth of the cities that i serve in sim2... and in sim2 i serve nothing but the big cities...
as to playing it real... i wasnt talking directly to you... alot of the top 10 use the A330 on short routes that in the RW it would never be on... thats what i meant by that... and even your route you woulnt see to often... in japan it seems to be all larger jets... i mean hell they use a 747 that carries almost 600 people for short domestic flights...
As paliair said, they can/ do. Think of the Boeing 747-400D, that was built for very high capacity short haul routes (particularly those in Japan or Asia). Airlines in America use the 767 or 777 on high capacity domestic routes (particularly transcontinental, e.g. JFK - SFO/LAX). Even in Europe and Australia airlines do.
#31
Posted 09 May 2008 - 07:32 PM
#32
Posted 09 May 2008 - 07:42 PM
There are routes in real life in which a big A/C is used for short hauls. UA used a 747D on a route from DEN-LAX. 757's were used on IAD-YYZ. Also in DEN UA used 767's and 777's on short haul flights. If the demad is there in the real world an airline will put large A/C on the route.
Also the 747D was used to move alot of people for a short haul.
UA DOES NOT own the 747D. That is a specially modified 747 for short haul routes which was only bought by the major Japanese airlines.
More often than not UA flies its 767/777/747 fleet on longer, international routes. You may see one flying domestically between SFO, DEN, ORD every now and then but it is not a regular occurance. They own many 777A's which don't have long legs but still fly between the US and Europe more often than anything else.
Further, seeing how popular flying widebodies is in the US domestic market the routes profitability can be questioned.
#33
Posted 09 May 2008 - 11:35 PM
#34
Posted 11 May 2008 - 09:01 AM
I fully understand that many current players would like to keep Sim1 going, but there are some 1200 airlines with just a small number active, but performing a reset this will rid the space wasters.
Sim1 is interesting, one would like to see it restart where it is now, this will rid the 1200+ accounts and start fresh.
Sim2 is slow, there are many free routes still to be made, however the active more populated routes are slow to adjust and set, resetting this will again ease the server loads.
If Miller has time would like Sim2 airports that have been added given adjustments as they are useless in current format, the used market is a pain and riddled with bugs.
So, this reset will again place all on equal footing giving all equal aircraft and cash amount, there are many new players who complain that its hard to get a start when they join later in the round, this will assist them.
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#35
Posted 11 May 2008 - 08:47 PM
Thoughts?
#36
Posted 11 May 2008 - 09:19 PM
I've reset sim 2, and time will resume tomorrow at 23:00 GMT. I have not reset sim 1, and am looking for feedback on how to go about it. We have not reset this version yet, and I don't think it's going to be without bugs.
Thoughts?
We have put up with bugs for a while so don't worry about that :sdrool:
I think the general consensus is that people would like to start in the 60's era, with jets.
Alot more people play the game than actually react here in the forum. I created apoll a few days ago and that hint's to a 60's / 70's startup.
#37
Posted 11 May 2008 - 10:41 PM
#38
Posted 12 May 2008 - 03:50 AM
#39
Posted 12 May 2008 - 04:42 AM
Are we going to see a reset today like you said Miller? :puzzled:
#40
Posted 12 May 2008 - 05:35 PM
Scott
CEO Red Bird Airlines
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