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Realistic World Improvements to Disincentivize Spamliners

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#1
GBWings

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I took a chunk of time away from this game hoping that something would have been done to control spamliners, yet the problem is as bad as ever.

 

Having to compete with spamliners in realistic worlds is frustrating.  Players wanting to play in a realistic world shouldn’t have to deal with someone who flies to 87 destinations and has 94 hubs.  I don’t even know how it’s possible to have more hubs than destinations.

 

I’m currently playing World R-alpha based out of Milwaukee.  I tried setting up a route between Milwaukee and Fort Wayne, Indiana.  A spamliner is running 17 weekly flights between the two airports for a capacity of 406 passengers when the demand is only 52 per day. EVERY airport this guy flies to is a hub.  That is not realistic at all.  It's not even worth TRYING to compete with someone saturating the market.

 

So, here's my two proposals.

 

Aircraft Purchase restrictions:

 

During the Cold War, without looking it up, I am fairly certain airlines based in the Western bloc would never have been allowed to buy Soviet-built aircraft and vice-versa

 

Hub Limits

 

In Realistic worlds there be the following restrictions on hubs:

An airport can only be classified as a hub if your airline flies to at least 20 domestic destinations at least once a day from that airport, or at least 10 international destinations at least once a day.  After the first, hubs are limited to one hub for every 25 destinations.

 

 

Hubs in smaller markets <1m annual organic passengers cost significantly more to operate and run.

 


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#2
Airboss777

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Only 94 hubs? Pfft.

 

A couple of things:

 

1. There is a strategy, some say an exploit in the mathematical mechanics of the game, where a vast network of hubs and a high volume of daily pax will in fact generate a substantial flow of connecting passengers across your network. In this situation, 406 daily passengers against a demand of 50 is nothing. Try 4000 daily pax against a demand of ZERO! It's possible.

 

2. Keep in mind that the stated daily pax figure is only the point-to-point demand. This is represented by the colour green. It doesn't take into account connecting passengers. You have to build that yourself, and the more hubs, planes & flights you put on, the more connecting pax you generate. These are the purple pax (some people call them blue. maybe it's indigo...) 

 

3. Yes I agree that this modus operandi blows any concept of realistic or fair play out of the water. I felt the same way in my early days. Then I was introduced to the Dark Side of the Force. As they say, once you go black, you never go back. But theoretically if your spammy competitor is focused solely on the purple pax, all the green ones are still there for you. You should still be able to play your own game & just not worry about what he's doing.

 

4. There is a One-Hub only game world in the game world menu. Mega-hub players don't touch that one. Knock yourself out there.

 

5. Full respect to the Dev but your observation that not much has changed in quite a while is accurate. Many doubt if he's even around anymore.

 

6. I agree purchase restrictions would be appropriate given other existing political restrictions in most game worlds. Things like this are on many player's wish lists along with subsidiary LCC airlines & freight revenue.



#3
GBWings

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It's a straight up exploit.  No strategy needed, and frankly I wonder if they're using a bot.

 

 

4. There is a One-Hub only game world in the game world menu. Mega-hub players don't touch that one. Knock yourself out there.

 

 

6. I agree purchase restrictions would be appropriate given other existing political restrictions in most game worlds. Things like this are on many player's wish lists along with subsidiary LCC airlines & freight revenue.

 

 

One hub for my play-style is too restrictive.  I've tried it.  The way I usually operate in the US is I have one west-coast hub (usually SEA), a mid-continent hub, and one or two east-coast hubs (such as BOS and MIA).


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#4
Airboss777

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You're telling me what you want. I'm telling you what you've got.






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