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tips and tricks?


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#1
ladiescanflytoo

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hey so i thought my airline was making money but right now its about $200 million in debt within a day :(

 

do you guys have any tips and tricks to prevent something like this? maybe so that my airlines can survive up to 3 days?

 

thanks :)



#2
Zacca

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Check out the tutorial on YouTube by OfficialMcGeek, you can find it on the homepage. It's 5 years old now, but still very, very helpful  ;)

From what I can see, you shouldn't buy a 747 and so many 737. Start creating small routes, take bonds, wait until you have a good Daily Operating Profit and a good money and lease another small aircraft, a Boeing 737 for example; and remember to always check out your routes reputation.

Well, I'm not the best teacher, even because there's a time I don't play :P but watch the tutorial, it was very helpful to me and I'm pretty sure it'll work for you too :)



#3
Jamesthomeson

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Well there's no recovering from 200 million debt. But for the future one thing that can cause this is type of downfall is a high gate cost. In the browse gates tab you can see the gates you operate at different airports and how much it's costing you. Make sure you are making enough daily profit to cover your monthly gate cost, and also your employee payday cost. Employees are paid on the 16th of every month BTW.

And don't worry it's okay to go into debt because in the beginning stages of your airline, you only need to make enough profit so that you can order more aircraft. This way, even if you go into debt you'll have these incoming aircraft to cover for it. Always, always order aircraft. Because aircraft= routes and routes= profit.
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#4
SirMoo

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First, don't start off in Australia. US or China is a decent place to start.

 

Second, don't try to do long haul. Build from a small regional network. Start with airports within 500 miles then slowly grow from there.

 

Third, max out your hours until you learn how to play. Use the planes as much as possible.

 

Once you do this a few times you'll break the general learning curve of the game and start trying to make it harder on yourself and playing slightly more 'realistic'.



#5
PingPong

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First, don't start off in Australia. US or China is a decent place to start.
 
Second, don't try to do long haul. Build from a small regional network. Start with airports within 500 miles then slowly grow from there.
 
Third, max out your hours until you learn how to play. Use the planes as much as possible.
 
Once you do this a few times you'll break the general learning curve of the game and start trying to make it harder on yourself and playing slightly more 'realistic'.


I think Australia is better as there is less competiton. More flexibility. However, the notes on the network are correct. Start with big local cities, such as Sydney and Melbourne, which have lots of demand, and max out your planes.

Use one aircraft type until you’re established, as there is a high per-type and small per-aircraft maintenance cost. This applies within large families, as well. The 737, for example, is split into the Jurassic (100/200), Classic (300/400/500), NG (600/700/800/900), and MAX series. On the other hand, very similar aircraft developed by different manufacturers are the same category. Use the order new aircraft page categories to work the maintenance categories out. They’re the same.

Use a lot of your starting aircraft type before you start to develop your fleet.
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#6
Dakota1603

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First, don't start off in Australia. US or China is a decent place to start.

Second, don't try to do long haul. Build from a small regional network. Start with airports within 500 miles then slowly grow from there.

Third, max out your hours until you learn how to play. Use the planes as much as possible.

Once you do this a few times you'll break the general learning curve of the game and start trying to make it harder on yourself and playing slightly more 'realistic'.



I disagree with the start in the USA advice. You are going to have a Minimum of 30+ other airlines competing over popular routes. The USA is more for experienced players.

My advice is find a country that doesn't have a lot of competition and start there. Here is some countrys I suggest but please note it depends a lot on the world you start in and when. I'm not listing them in any order.



1. Mexico
2. Spain
3. Turkey
4. Japan
5. Canada
6. Greece

#7
ladiescanflytoo

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okay i understand the not expanding too quickly advice makes sense

 

but i was taking a look at the "fuel flow" values for airplanes in ae and i have a few more questions about those because im unclear on some stuff

 

first of all how is fuel flow calculated? it is my understanding tht typically boeing lists their advertised fuel flow as being cruise thrust specific fuel flow but thts not clear considering theres no units :S the other parameters i can gauge what they are easily but i just want to know whts up with that and how its implemented into the game



#8
PingPong

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okay i understand the not expanding too quickly advice makes sense

but i was taking a look at the "fuel flow" values for airplanes in ae and i have a few more questions about those because im unclear on some stuff

first of all how is fuel flow calculated? it is my understanding tht typically boeing lists their advertised fuel flow as being cruise thrust specific fuel flow but thts not clear considering theres no units :S the other parameters i can gauge what they are easily but i just want to know whts up with that and how its implemented into the game


All the calculations are awful and not direct for fuel flow but from various other values. It is per engine. Higher fuel flow = Higher fuel cost.
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#9
dead pigeon?

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All the calculations are awful and not direct for fuel flow but from various other values. It is per engine. Higher fuel flow = Higher fuel cost.

fuel flow is per aircraft: http://www.airline-e...r-per-aircraft/



#10
highland

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looks like you guy's told her all the wrong things cause it looks like she played all of just one day...






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