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How to eliminate Spamlines

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#1
bAnderson

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Here's a proposition. 

 

What if the higher the price of the item in IFS/IFE, the less likely the pax would buy anything? This would get rid of spamlines or at least make it harder for them. 

 

How would this work?

 

Snacks:

PAX Most likely to buy: $0-$10

PAX likely to buy: $10-$20

Pax not likely to buy: $20+

 

Other:

PAX Most likely to buy: within $10

PAX Likely to buy: $10-$20 off of price

PAX not likely to buy: $20+


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#2
NicholaiGaul

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I can see the potential on adding in passenger behavior, such as like what you have for example bAnderson, passengers on a budget. I do charge a bit for the snacks, but the highest I ever go for the snacks in my IFE is $10.

 

I'm not sure how the AE developers would be able on creating a system where there are different passenger preferences, but I can see something like that being done to make the game a bit more challenging and hopefully more controlled to where you don't see people with 2,000 planes by the end of the 4th year in one world.


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#3
AlwaysBenevolent

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To be honest I have no problem with how people run their airlines, if they want to be a spamline then that's ok.

 

The game isn't realistic, the Airline industry is far to complex to be implemented into a single game. I like it the way it is and the freedom it provides, even though the AE passengers seem to lack common sense for the most part...


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#4
bAnderson

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I can see the potential on adding in passenger behavior, such as like what you have for example bAnderson, passengers on a budget. I do charge a bit for the snacks, but the highest I ever go for the snacks in my IFE is $10.

 

I'm not sure how the AE developers would be able on creating a system where there are different passenger preferences, but I can see something like that being done to make the game a bit more challenging and hopefully more controlled to where you don't see people with 2,000 planes by the end of the 4th year in one world.

Same, the only thing that I have at $10 is the 5 star snacks and that is justifiable.

 

I think to develop this they would have to put a new algorithm in it. I have no idea what the current algorithm is but I know that a spamline can get $600 per passenger on IFS alone. On short routes, that's more than the ticket prices. There is no justifiable reason for that. And, who buys a $600 dollar ticket and brings an extra $600 for snacks and meals?


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#5
KJS607

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It still wouldn't stop spam. If people want to make a spam line they will continue to do so.


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#6
Mr PAG

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Good question. I wished there was an answer to that too XD

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#7
Book Siberia

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Even if you eliminated IFS completely, all that would do is reduce actual DOP per passenger and per plane on a route - it would not actually prevent spamliners from putting tons of seats on a route to maximize DOP overall.  

 

What would have to happen instead is that the Dev would have to eliminate Hubs entirely so that the only passengers that can potentially be acquired are full-fare (green bar) ones.

 

But if the Dev did that, the game would become a very brutal price-war-race-to-the-bottom-watch-DOP-disappear for all but 1 or 2 airlines over time.  Does that sound like the kind of game you would actually want to play?



#8
berubium

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What would have to happen instead is that the Dev would have to eliminate Hubs entirely so that the only passengers that can potentially be acquired are full-fare (green bar) ones.

 

I understand you're playing devil's advocate here & not actually suggesting this happen.  That being said, if that method were to be taken, it would also have a negative impact on those who choose to play realistically creating a hub-and-spoke model airline.  Pretty much every airline would have to be Ryanair or Allegiant style.  Connecting passengers are critical for those who try to model regional/commuter setups.


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#9
5280_Av8r

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They'd have to put some sort of limit on the number of seats allowed over the demand for each airline or like a percentage. So like if the percent is 10% then a route with a demand of 50 in economy would only allow 55 seats per airline and if the demand was 2000 in economy, the route would only allow 2200 seats per airline. My dad says it would be easy to implement because it's just a limit, and he works with code, so I think he knows what he's doing.

 

The only problem I see is for regional jets with less than 100 seats. So if you want to send a CRJ200 with 6 business seats and 30 economy seats, it wouldn't work on a rout with a demand of 27 or less because of the 10% over limit. Perhaps on these routes they could just set a plain limit of 30 seats for demands 20-30, 40 seats for demands of 30-40, 50 seats for demands of 40-49, 60 seats for demands of 50-60, 75 seats for demands of 60-75, and 100 seats for demands of 75-100.



#10
Stevphfeniey

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The only way to defeat a bad guy with a spamline is a good guy with a spamline.

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#11
bAnderson

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They'd have to put some sort of limit on the number of seats allowed over the demand for each airline or like a percentage. So like if the percent is 10% then a route with a demand of 50 in economy would only allow 55 seats per airline and if the demand was 2000 in economy, the route would only allow 2200 seats per airline. My dad says it would be easy to implement because it's just a limit, and he works with code, so I think he knows what he's doing.

 

The only problem I see is for regional jets with less than 100 seats. So if you want to send a CRJ200 with 6 business seats and 30 economy seats, it wouldn't work on a rout with a demand of 27 or less because of the 10% over limit. Perhaps on these routes they could just set a plain limit of 30 seats for demands 20-30, 40 seats for demands of 30-40, 50 seats for demands of 40-49, 60 seats for demands of 50-60, 75 seats for demands of 60-75, and 100 seats for demands of 75-100.

No, that's not the best idea. Many airlines do flood routes IRL for convenience of scheduling and all of that. 

 

Speaking of which...

What if scheduling was a hassle? Large airlines with 10,000 planes simply would fall apart because they would have to schedule each and every flight. It eliminates the 20 hour utilization, makes the game more time consuming, and also helps get rid of unrealistic airlines.


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#12
Fighter35

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How to eliminate a spamline, I here you say?
With another spamline, of course.

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#13
BuckRussel

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Why are there spamlines in the first place??



#14
Tesla

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Why are there spamlines in the first place??

Because people are lazy






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