In real life, Easyjet and Ryanair operate turnaround times of 7 and 25 minutes respectively, whereas in AE, users of those aircraft are restricted to 60-70 minute turnarounds. Hence why I suggest adjustable turnarounds with various different knock-on effects depending on how long your turnaround is.
Adjustable Turnaround Times?
#1
Posted 17 July 2015 - 12:22 PM
#2
Posted 17 July 2015 - 03:24 PM
I fully support this. I mean, who the hell waste 60-70 minutes for turnaround?
#3
Posted 17 July 2015 - 04:04 PM
yeah,
seriously it take just 10 min for turnaround at small airports to0 (Gaya Airport)
#4
Posted 17 July 2015 - 04:46 PM
#5
Posted 17 July 2015 - 05:01 PM
#6
Posted 17 July 2015 - 05:52 PM
This would be awesome to have.
inb4 "wait for AE4"
Nope, this would be available in AE8.2
#7
Posted 17 July 2015 - 05:56 PM
#8
Posted 17 July 2015 - 07:40 PM
I agree here too. I mean longer wait is less passengers and less money.
AE is the best.
jetstream/globe
#9
Posted 17 July 2015 - 07:44 PM
I agree here too. I mean longer wait is less passengers and less money.
And less realistic, especially for low-cost carriers.
#10
Posted 17 July 2015 - 09:15 PM
In real life, Easyjet and Ryanair operate turnaround times of 7 and 25 minutes respectively
I can't find any evidence EasyJet turns an airplane in 7 minutes. As far as I can tell they operate with 25 minute usual turn times just like Ryanair does. Also, 25 minutes for Ryanair is only at secondary airports; at larger airports they apparently plan for 35 minutes.
whereas in AE, users of those aircraft are restricted to 60-70 minute turnarounds.
Err, no they aren't. The A320 and 737-800, which U2 and FR respectively operate, have 35 minute turn times in game – the same as Ryanair's turn time at larger airports – and the smaller 737s and A32xs have 30 minute turn times. Even the 737-900ER only has a 40 minute turn time. The A321 is also 35 minutes. In fact as far as I can tell the only narrow body jets that even have turn times greater than 45 minutes are the VC-10s, DC-8s except the -10 and -20 models, and the 757-300.
#11
Posted 18 July 2015 - 12:44 PM
I also think route would be adjusted. If I fly from IAD to EWR, the turn time shouldn't be longer than the flight, right? Even if congested, I'd expect my crews to service pretty quickly.
#12
Posted 18 July 2015 - 05:26 PM
Since AE doesn't have a schedule, the actual turn time matters a lot less than how many flights you are doing in a day. in AE you can already do WAY more flights a day than even the tightest scheduled airlines are doing in real life, so I would say if anything turn times should be increased.
In AE you can utilize planes up to 20 hours a day, in real life Southwest Airlines, who made the "10 minute turn" a thing, only utilizes their planes 11 hours a day on average, which is the highest in the US. Most carriers are scheduling less than 10 hours a day block time, so you can do more than twice as many flights per aircraft per day in AE than the average real airline.
#13
Posted 18 July 2015 - 07:12 PM
Allegiant Air does 40 minute turns on the MD-80 family, that's accurate to the current AE
#14
Posted 19 July 2015 - 10:57 AM
That gets billed twice over on our flights atm, so for big 737-800, you do a total of 60-70 mins turnaround, because your take 35 minutes turnaround, and the flight before takes 35 minutes also. This is a severe inaccuracy. No low-cost airline has 70 minute turnaround. The MD-80 in AE takes 80 minutes to turnaround, landing and takeoff flight included. This is a severe inaccuracy as well. 4 hours for A380, wrong as well. Basically, all the turnarounds are twice as long as they should be.
#15
Posted 19 July 2015 - 10:23 PM
After each flight there is a turn around. One cannot load up cargo and passengers for a London - Amsterdam flight at 9, land at 10, take off at at 10:30, land in London at 11:30 and at 11:30 take off for Lagos without a clean up or indeed fuel or un/loading passengers. Now do you get it?That gets billed twice over on our flights atm, so for big 737-800, you do a total of 60-70 mins turnaround, because your take 35 minutes turnaround, and the flight before takes 35 minutes also. This is a severe inaccuracy. No low-cost airline has 70 minute turnaround. The MD-80 in AE takes 80 minutes to turnaround, landing and takeoff flight included. This is a severe inaccuracy as well. 4 hours for A380, wrong as well. Basically, all the turnarounds are twice as long as they should be.
#16
Posted 20 July 2015 - 01:32 AM
After each flight there is a turn around. One cannot load up cargo and passengers for a London - Amsterdam flight at 9, land at 10, take off at at 10:30, land in London at 11:30 and at 11:30 take off for Lagos without a clean up or indeed fuel or un/loading passengers. Now do you get it?
If ryanair could do it for 25 minutes each, we could do it as well. We need to be realistic here.
#17
Posted 20 July 2015 - 04:54 AM
If ryanair could do it for 25 minutes each, we could do it as well. We need to be realistic here.
Block time in AE includes the round trip flight time, turn time at the destination, AND turn time at the origin point after the return flight but before any other flights scheduled. For example, an exactly two hour block time for an Airbus A320 between New York LaGuardia and Washington National consists of 25 minutes of flight time LGA–DCA, a 35 minute turn time, 25 minutes of flight time DCA–LGA, and a 35 minute turn time BEFORE it departs for another flight. You can't have a zero minute turnaround.
#18
Posted 20 July 2015 - 06:12 AM
Block time in AE includes the round trip flight time, turn time at the destination, AND turn time at the origin point after the return flight but before any other flights scheduled. For example, an exactly two hour block time for an Airbus A320 between New York LaGuardia and Washington National consists of 25 minutes of flight time LGA–DCA, a 35 minute turn time, 25 minutes of flight time DCA–LGA, and a 35 minute turn time BEFORE it departs for another flight. You can't have a zero minute turnaround.
We're talking about O/W Turn Time kiddo. Ryanair able to do 25 minutes per One way. READ it more carefully next time.
#19
Posted 20 July 2015 - 07:39 AM
Regardless, given the game gives wide leeway on how heavily an aircraft is utilized (and as mentioned before, you have the option to utilize them VERY heavily), an adjustable turn time wouldn't really be useful for anything. The turn time given for each aircraft is more of a hard minimum, and an airline with lower daily utilization presumably has longer "real" turn times.
On that note, a ten minute discrepancy between the in-game turn time for a 737-800 and minimum real world turn times, while it could be looked at (not sure what the sources are for the present aircraft turn time figures), isn't a huge deal unless you're running a pure spam line, given you can utilize an aircraft for up to 20 hours per day.
#20
Posted 20 July 2015 - 08:25 AM
Err, the post you were quoting was explaining why the turnaround time "counts twice". I'm not sure why you were quoting it if you were commenting solely on one-way turn times.
Regardless, given the game gives wide leeway on how heavily an aircraft is utilized (and as mentioned before, you have the option to utilize them VERY heavily), an adjustable turn time wouldn't really be useful for anything. The turn time given for each aircraft is more of a hard minimum, and an airline with lower daily utilization presumably has longer "real" turn times.
On that note, a ten minute discrepancy between the in-game turn time for a 737-800 and minimum real world turn times, while it could be looked at (not sure what the sources are for the present aircraft turn time figures), isn't a huge deal unless you're running a pure spam line, given you can utilize an aircraft for up to 20 hours per day.
D'oh! Spamlines for days. Why would any player who run realistic airlines care much about it? Also, 10 minutes difference each turn time would benefits to at least 1 hour of free time for short flight. Which mean more money everyday.
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