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new world with high airlines limit


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#1
Nick94094

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i think we all know that lack of competition makes the game unrealistic .So i think we should have worlds with 600 hundred or more than that airline limit so there is enough competition for airlines.this will also reduce unreal aircraft no. per airline.



#2
the DOC

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r-delta has 500



#3
Nexus8

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As this leads to is about 200 airlines in the US and about 100 in the UK and then the next 15 major countries contain 90% of the rest.

I want to see a world that will force people into smaller countries.


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#4
hem2mars

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The prices of aircraft is unrealistic too. For example, a Boeing 737-800 price is about US$89.1 million in real life, but the price only 61 million in AE world. O_O
 


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#5
pseudoswede

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As this leads to is about 200 airlines in the US and about 100 in the UK and then the next 15 major countries contain 90% of the rest.
I want to see a world that will force people into smaller countries.


And you think a smaller world would force that? No. A large world (1000+ players) would do that.

#6
QK Flight Industries

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The prices of aircraft is unrealistic too. For example, a Boeing 737-800 price is about US$89.1 million in real life, but the price only 61 million in AE world. O_O
 

I believe that $61M is accurate back in 2010. :P

 

And you think a smaller world would force that? No. A large world (1000+ players) would do that.

No, a larger world will encourage spamlines and concentration in popular regions (US, Europe), while doing nothing to ensure the spread of airlines. When it comes down to the nitty gritty, you need to change people's mindsets on where they want to operate their airlines, not allow the creation of a multiplicity of airlines. Just look at R-Delta.


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#7
Yuxi

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The prices of aircraft is unrealistic too. For example, a Boeing 737-800 price is about US$89.1 million in real life, but the price only 61 million in AE world. O_O
 

 

The game goes between 1955 and 2040 and does not have inflation. So aircraft prices will be wrong 99% of the time if you think about it :P



#8
FlyAirwest

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Maybe in a future AE (AE 7.0? :P) the game world will have "hotspots" of demand that will flare up in various locations over time, causing airline managers to move where they can offer more supply rather than camping in the same old spots all the time.

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#9
Yuxi

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Maybe in a future AE (AE 7.0? :P) the game world will have "hotspots" of demand that will flare up in various locations over time, causing airline managers to move where they can offer more supply rather than camping in the same old spots all the time.

 

For AE 4 I'm looking at how we can make the world more dynamic so people aren't replaying the same script over and over again. :P



#10
Nick94094

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hmmm...i think my question was about something else... :P






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